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import random import socket, asyncore, asynchat import thread, threading import time import types import re import base64, binascii, hashlib import logging from array import array import json import sqlite3 import os #import psutil from SimpleXMLRPCServer import SimpleXMLRPCServer, SimpleXMLRPCRequestHandler logging.basicConfig(filename='Logs/server.log',level=logging.INFO, format="%(asctime)s - %(levelname)s - %(message)s") dbcon = sqlite3.connect("veri tabani.sqlite") dbcon.isolation_level = None dbcur = dbcon.cursor() dbcon.row_factory = sqlite3.Row dbcon2 = sqlite3.connect("veri tabani.sqlite") dbcon2.isolation_level = None dbcur2 = dbcon2.cursor() dbcon2.row_factory = sqlite3.Row LANGUAGE = "EN" VERBOSE = False VERSION = "0.126" str_game_version = "0.126" str_server_version = "1.016" MJ = True LEVEL_LIST = range(0, 114+1) + [1006, 1007, 1015, 1027, 1040, 1062, 1067, 1087, 1088, 1092, 888] RADOMPS_LIST = range(5000, 200000) #101 to 107 are conjuration #108 and 109 are catch the cheese #110 to 114 are catch the cheese with shaman # #1087 (Shaman only on nightmode) #1088 (Shaman only on nightmode) #1092 (Shaman only on nightmode) #888 Special Map, temporary class TransformiceServer(asyncore.dispatcher): def __init__(self, HOST='127.0.0.1', PORT=1111): self.HOST = HOST self.PORT = PORT asyncore.dispatcher.__init__(self) self.create_socket(socket.AF_INET, socket.SOCK_STREAM) # try to re-use a server port if possible self.set_reuse_addr() self.bind((self.HOST, self.PORT)) self.listen(5) logging.info("Running") print '################################# By ~ Seven ~ #################################' print '[~Mice Server V3~] Server Durumu : ON' print "Server Bootcamp Vanilla Yok" #self.clients = [] self.rooms = {} self.recruitTribe = "" def handle_accept(self): socket, addr = self.accept() TransformiceClientHandler(self, socket, addr) def authenticate(self, username, passwordHash): dbcur.execute('select * from users where name = ?', [username]) rrf = dbcur.fetchone() if rrf is None: return -1 else: name = rrf[0] password = rrf[1] privlevel = rrf[3] if passwordHash != password: return -1 else: return privlevel def setPlayerFur(self, name, fur): for room in self.rooms.values(): for playerCode, client in room.clients.items(): if client.privilegeLevel>=5: pass elif client.username == name.title(): if fur.lower().strip() == "normal": fur = "78583a" client.fur = fur def getPlayerID(self, username): if username.startswith("*"): return "1" else: dbcur.execute('select playerid from users where name = ?', [username]) rrf = dbcur.fetchone() if rrf is None: return -1 else: return rrf[0] def getServerSetting(self, setting): dbcur.execute('select value from settings where setting = ?', [setting]) rrf = dbcur.fetchone() if rrf is None: return False else: return rrf[0] def getSavesCount(self, username): if username.startswith("*"): return 0 else: dbcur.execute('select saves from users where name = ?', [username]) rrf = dbcur.fetchone() if rrf is None: return -1 else: return rrf[0] def getFurColor(self, username): try: dbcur.execute('select fur from users where name = ?', [username]) rrf = dbcur.fetchone() if rrf is None: return -1 else: if rrf[0] == "None": return '78583a' else: return rrf[0] except: return '78583a' def getShamanCheeseCount(self, username): if username.startswith("*"): return 0 else: dbcur.execute('select shamcheese from users where name = ?', [username]) rrf = dbcur.fetchone() if rrf is None: return -1 else: return rrf[0] def getFirstCount(self, username): if username.startswith("*"): return 0 else: dbcur.execute('select first from users where name = ?', [username]) rrf = dbcur.fetchone() if rrf is None: return -1 else: return rrf[0] def getCheeseCount(self, username): if username.startswith("*"): return 0 else: dbcur.execute('select cheese from users where name = ?', [username]) rrf = dbcur.fetchone() if rrf is None: return -1 else: return rrf[0] def getRoundsCount(self, username): if username.startswith("*"): return 0 else: dbcur.execute('select rounds from users where name = ?', [username]) rrf = dbcur.fetchone() if rrf is None: return -1 else: return rrf[0] def getTitleList(self, username): if username.startswith("*"): return "[]" else: dbcur.execute('select titlelist from users where name = ?', [username]) rrf = dbcur.fetchone() if rrf is None: return -1 else: return rrf[0] def getTribeRank(self, username): if username.startswith("*"): return "" else: dbcur.execute('select triberank from users where name = ?', [username]) rrf = dbcur.fetchone() if rrf is None: return -1 else: return rrf[0] def getDrawer(self, username): if username.startswith("*"): return "" else: dbcur.execute('select isdrawer from users where name = ?', [username]) rrf = dbcur.fetchone() if rrf is None: return -1 else: return rrf[0] def getTribeUsers(self, tribe): username = tribe if username.startswith("*"): return "" else: dbcur.execute('select users from tribes where name = ?', [tribe]) rrf = dbcur.fetchone() if rrf is None: return -1 else: return rrf[0] def getTribeName(self, username): if username.startswith("*"): return "" else: dbcur.execute('select tribe from users where name = ?', [username]) rrf = dbcur.fetchone() if rrf is None: return -1 else: return rrf[0] #self.tribe = self.server.getTribeName(username) #self.tribeName = self.server.getTribeName(username) #self.tribeGreeting = self.server.getTribeGreeting(self.tribeName) #self.tribeSettings = self.server.getTribeSettings(self.tribeName) #self.tribeRank = self.server.getTribeRank(username) def getTribeGreeting(self, tribe): username = tribe if username.startswith("*"): return "" else: dbcur.execute('select greeting from tribes where name = ?', [tribe]) rrf = dbcur.fetchone() if rrf is None: return -1 else: return rrf[0] def getTribeSettings(self, tribe): username = tribe if username.startswith("*"): return "" else: dbcur.execute('select options from tribes where name = ?', [tribe]) rrf = dbcur.fetchone() if rrf is None: return -1 else: return rrf[0] def getCurrentTitle(self, username): if username.startswith("*"): return 0 else: dbcur.execute('select currenttitle from users where name = ?', [username]) rrf = dbcur.fetchone() if rrf is None: return -1 else: return rrf[0] def getUserShop(self, username): if username.startswith("*"): return "" else: dbcur.execute('select shop from users where name = ?', [username]) rrf = dbcur.fetchone() if rrf is None: return -1 else: return rrf[0] def getUserFriends(self, username): if username.startswith("*"): return "" else: dbcur.execute('select friends from users where name = ?', [username]) rrf = dbcur.fetchone() if rrf is None: return -1 else: return rrf[0] def getUserLook(self, username): if username.startswith("*"): return "0,0,0,0,0" else: dbcur.execute('select look from users where name = ?', [username]) rrf = dbcur.fetchone() if rrf is None: return -1 else: return rrf[0] def getShopCheese(self, username): if username.startswith("*"): return 0 else: dbcur.execute('select shopcheese from users where name = ?', [username]) rrf = dbcur.fetchone() if rrf is None: return -1 else: return rrf[0] def checkExistingUsers(self, username): dbcur.execute('select name from users where name = ?', [username]) rrf = dbcur.fetchone() if rrf is None: return 0 else: return 1 def createAccount(self, username, passwordHash): name = username password = passwordHash playerid = "1" privlevel = 1 saves = 0 shamcheese = 0 first = 0 cheese = 0 rounds = 0 titlelist = ["0"] titlelist = json.dumps(titlelist) tribe = "" currenttitle = 0 shop = "" friends = "" look = "0,0,0,0,0" shopcheese = 0 isdrawer = 0 dbcur.execute("insert into users (name, password, id, privlevel, saves, shamcheese, first, cheese, rounds, titlelist, tribe, currenttitle, shop, friends, look, shopcheese, isdrawer) values (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", (name, password, playerid, privlevel, saves, shamcheese, first, cheese, rounds, titlelist, tribe, currenttitle, shop, friends, look, shopcheese, isdrawer)) def getMapName(self, code): try: dbcur.execute('select name from mapeditor where code = ?', [code]) rrf = dbcur.fetchone() if rrf is None: return -1 else: return rrf[0] except: dbcur2.execute('select name from mapeditor where code = ?', [code]) rrf = dbcur2.fetchone() if rrf is None: return -1 else: return rrf[0] def getMapXML(self, code): try: dbcur.execute('select mapxml from mapeditor where code = ?', [code]) rrf = dbcur.fetchone() if rrf is None: return -1 else: return rrf[0] except: dbcur2.execute('select mapxml from mapeditor where code = ?', [code]) rrf = dbcur2.fetchone() if rrf is None: return -1 else: return rrf[0] def getMapYesVotes(self, code): dbcur.execute('select yesvotes from mapeditor where code = ?', [code]) rrf = dbcur.fetchone() if rrf is None: return -1 else: return rrf[0] def getMapNoVotes(self, code): dbcur.execute('select novotes from mapeditor where code = ?', [code]) rrf = dbcur.fetchone() if rrf is None: return -1 else: return rrf[0] def getMapPerma(self, code): dbcur.execute('select perma from mapeditor where code = ?', [code]) rrf = dbcur.fetchone() if rrf is None: return -1 else: return rrf[0] def getMapDel(self, code): dbcur.execute('select deleted from mapeditor where code = ?', [code]) rrf = dbcur.fetchone() if rrf is None: return -1 else: return rrf[0] def getProfileTitle(self, username): found = False for room in self.rooms.itervalues(): for player in room.clients.itervalues(): if player.username == username: found = player.titleNumber return found def getProfileTribe(self, username): found = False for room in self.rooms.itervalues(): for player in room.clients.itervalues(): if player.username == username: found = player.tribe return found def getProfileSaves(self, username): found = False for room in self.rooms.itervalues(): for player in room.clients.itervalues(): if player.username == username: found = player.micesaves return found def getProfileShamanCheese(self, username): found = False for room in self.rooms.itervalues(): for player in room.clients.itervalues(): if player.username == username: found = player.shamancheese return found def getProfileFirstCount(self, username): found = False for room in self.rooms.itervalues(): for player in room.clients.itervalues(): if player.username == username: found = player.firstcount return found def getProfileCheeseCount(self, username): found = False for room in self.rooms.itervalues(): for player in room.clients.itervalues(): if player.username == username: found = player.cheesecount return found def getProfileTitleList(self, username): found = False for room in self.rooms.itervalues(): for player in room.clients.itervalues(): if player.username == username: titlelist = player.titleList titlelist = json.dumps(titlelist) titlelist = titlelist.replace("[","") titlelist = titlelist.replace("]","") titlelist = titlelist.replace(""","") titlelist = titlelist.replace(" ","") return titlelist return found def sendPrivMsg(self, fromUsername, toUsername, message): found = False for room in self.rooms.itervalues(): for player in room.clients.itervalues(): if player.username.lower() == toUsername.lower(): player.sendRecievePrivMsg(fromUsername, message) found = True return found def disconnectPlayer(self, username): found = False for room in self.rooms.itervalues(): for player in room.clients.itervalues(): if player.username == username: room.informAll(TransformiceClientHandler.sendPlayerDisconnect, [player.playerCode]) room.removeClient(player) player.close() found = True print '%s disconnected' % (player.username) break return found def banPlayer(self, username, time, reason, modname): found = False time = int(time) for room in self.rooms.itervalues(): for playerCode, client in room.clients.iteritems(): if client.username == username: client.sendPlayerBan(time, reason) if time >= 25: clientaddr = client.address[0] dbcur.execute("insert into ippermaban (ip, bannedby, reason) values (?, ?, ?)", (clientaddr, modname, reason)) dbcur.execute("insert into userpermaban (name, bannedby, reason) values (?, ?, ?)", (username, modname, reason)) #player.close() found = True break return found def getIPaddress(self, username): found = False for room in self.rooms.itervalues(): for playerCode, client in room.clients.iteritems(): if client.username == username: found = client.address[0] break return found def restartServer(self): logging.info("Restarting") found = False for room in self.rooms.itervalues(): for player in room.clients.itervalues(): #room.informAll(TransformiceClientHandler.sendPlayerDiscnnect, [player.playerCode]) room.updatesqlserver() #os.system("restart.bat") def updateit(self): room.updatesqlserver() def stopServer(self): logging.info("Stopping") found = False for room in self.rooms.itervalues(): for player in room.clients.itervalues(): #room.informAll(TransformiceClientHandler.sendPlayerDiscnnect, [player.playerCode]) room.updatesqlserver() os.system("stop.bat") def checkAlreadyExistingGuest(self, nusername): count = 0 for room in self.rooms.itervalues(): for player in room.clients.itervalues(): playername = player.username count = count+1 if player.username == nusername: nusername = nusername+"_"+str(count) return nusername def checkAlreadyConnectedAccount(self, username): found = False for room in self.rooms.itervalues(): for player in room.clients.itervalues(): if player.username == username: found = True return found def findUser(self, username): found = False for player in room.clients.intervalues(): if player.username == username: found = self.room return found def addClientToRoom(self, client, roomName): roomName = str(roomName) if self.rooms.has_key(roomName): self.rooms[roomName].addClient(client) else: self.rooms[roomName] = TransformiceRoomHandler(self, roomName) self.rooms[roomName].addClient(client) #return self.rooms[roomName] def closeRoom(self, room): if self.rooms.has_key(room.name): room.close() del self.rooms[room.name] def getConnectedPlayerCount(self): count = 0 for room in self.rooms.itervalues(): for player in room.clients.itervalues(): count = count+1 return count #return 1 def findPlayer(self, username): found = "Offline" for room in self.rooms.itervalues(): for player in room.clients.itervalues(): if player.username == username: found = room.name return found def setShaman(self, roomz, usernamez): found = False for room in self.rooms.itervalues(): if room.name == roomz: for player in room.clients.itervalues(): if player.username == usernamez: found = player.playerCode return found def getConnectedRooms(self): rooms = "" for room in self.rooms.itervalues(): old = rooms new = "%sn%s" % (old, room.name) rooms = new roomz = new return roomz def getConnectedPlayers(self): players = "" for room in self.rooms.itervalues(): for player in room.clients.itervalues(): #self.room.sendData("x1A" + "x04", ["[Serveur] %s -> %s" % (player.username, room.name)]) #playerfound = "%s -> %s" % (player.username, room.name) old = players new = "%sn%s -> %s" % (old, player.username, room.name) players = new playerfound = new return playerfound def generatePlayerCode(self): return random.randrange(1, 10000000) def recommendRoom(self): return 1 #return min(self.rooms.itervalues(), key=lambda room: abs(len(room.clients) - 20)).name class TransformiceStateRecorder(object): def __init__(self, room): self.room = room self.reset() def reset(self): self.sateLog = [] self.lastPhysicsStateEvent = None self.anchors = [] def log(self, eventTokens, values): self.sateLog.append((eventTokens, values)) def logMessage(self, messageFunction, args): self.sateLog.append((messageFunction, args)) def setPhyscisState(self, eventTokens, values): self.lastPhysicsStateEvent = (eventTokens, values) def addAnchor(self, values): self.anchors.extend(values) def sendToClient(self, client): if self.lastPhysicsStateEvent: eventTokens, value = self.lastPhysicsStateEvent client.sendData(eventTokens, value) for sendThing, value in self.sateLog: if type(sendThing) == types.FunctionType: sendThing(client, *value) else: client.sendData(sendThing, value) if len(self.anchors) > 0: client.sendSetAnchors(self.anchors) class TransformiceRoomHandler(object): def __init__(self, server, name): self.server = server self.name = name.strip() self.clients = {} #self.stateRecorder = TransformiceStateRecorder(self) self.currentShamanCode = None self.currentSyncroniserCode = None self.isSandbox = False self.isCustom = False self.customMap = None self.isEditeur = False self.editeurMap = "" self.isTesting = False self.customShaman = None self.isCustomsh = False self.isPlay = False self.racing = False self.isBootcamp = False self.specificMap = False self.isSnowing = False self.properNoShamanMaps = True self.isCatchTheCheeseMap = False self.currentTime = 0 self.alreadySet = False self.currentlyDrawing = False self.currentDrawer = None # Code[0], Name[1], XML[2], YesVotes[3], NoVotes[4], Perma[5], Deleted[6] self.ISCMdata = [0, "Invalid", "

", 0, 0, 0, 0] self.ISCM = 0 self.ISCMstatus = 0 # Code[0], Name[1], XML[2], YesVotes[3], NoVotes[4], Perma[5], Deleted[6], Validated[7] self.ISCMVdata =[0, "Invalid", "null", 0, 0, 0, 0, 0] self.ISCMV = 0 self.ISCMVloaded = 0 self.snowStormStartTimer = threading.Timer(random.randrange(900, 1500), self.startSnowStorm) self.snowStormStartTimer.start() #self.currentWorld = random.choice(LEVEL_LIST) runthismap = random.choice(LEVEL_LIST) self.currentWorld = runthismap if self.name == "repeat": self.specificMap = True self.isPlay = True self.currentWorld = "0" if self.name == "sandbox": self.specificMap = True self.isSandbox = True self.currentWorld = "444" if self.name == "801": self.specificMap = True self.isSandbox = True self.currentWorld = "801" if self.name == "racing": self.specificMap = True self.racing = True self.maps = ["@16","@22", "@29", "@42", "@18", "@93", "@94", "@95", "@96", "@97", "@98" , "@99", "@100" ] if self.name.startswith("bootcamp"): self.countStats = False self.currentWorld = "@122429" #self.specificMap = True self.isBootcamp = True self.autoRespawn = True self.roundTime = 360 self.never20secTimer = True if self.name.startswith("x03"+"[Editeur] "): self.countStats = False self.currentWorld = 0 #self.specificMap = True self.isEditeur = True self.roundTime = 120 self.never20secTimer = True self.everybodyIsShaman = self.isSandbox self.nobodyIsShaman = self.isBootcamp self.worldChangeTimer = None self.bootcampRespawnt = None self.killAfkTimer= None if not self.isSandbox: if self.currentWorld==888: self.worldChangeTimer = threading.Timer(60, self.worldChange) elif self.isBootcamp: self.worldChangeTimer = threading.Timer(360, self.worldChange) self.bootcampRespawnt = threading.Timer(15, self.bootcampRespawn) else: self.worldChangeTimer = threading.Timer(120, self.worldChange) self.worldChangeTimer.start() try: self.bootcampRespawnt.start() except: pass self.killAfkTimer = threading.Timer(30, self.killAfk) self.killAfkTimer.start() #self.world20 = threading.Timer(20, self.worldChange) self.gameStartTime = time.time() self.numCompleted = 0 self.numGotCheese = 0 def close(self): if self.worldChangeTimer: self.worldChangeTimer.cancel() if self.killAfkTimer: self.killAfkTimer.cancel() if self.snowStormStartTimer: self.snowStormStartTimer.cancel() def worldChange(self): #self.stateRecorder.reset() try: self.worldChangeTimerz.cancel() except: pass self.alreadySet = False self.currentSyncroniserCode = None for playerCode, client in self.clients.iteritems(): client.isAfk=True for playerCode, client in self.clients.iteritems(): if client.playerCode == self.currentShamanCode: client.score = 0 if self.clients.has_key(self.currentShamanCode): currentShaman = self.clients[self.currentShamanCode] for playerCode, client in self.clients.iteritems(): try: if self.isCatchTheCheeseMap==True: self.isCatchTheCheeseMap=False else: numCompleted = self.numCompleted-1 if numCompleted < 0: numCompleted = 0 client.sendShamanPerformance(currentShaman.username, numCompleted) except: pass currentShamanCode = None for playerCode, client in self.clients.iteritems(): client.resetPlay() if not self.specificMap: runthismap = random.choice(LEVEL_LIST) if runthismap == self.currentWorld: runthismap = random.choice(LEVEL_LIST) self.currentWorld = runthismap print self.currentWorld, self.specificMap for playerCode, client in self.clients.iteritems(): client.startPlay() if self.currentWorld==888: self.worldChangeTimer = threading.Timer(60, self.worldChange) elif self.isBootcamp: self.worldChangeTimer = threading.Timer(360, self.worldChange) self.bootcampRespawnt = threading.Timer(15, self.bootcampRespawn) self.bootcampRespawnt.start() else: self.worldChangeTimer = threading.Timer(120, self.worldChange) #self.worldChangeTimer = threading.Timer(120, self.worldChange) self.worldChangeTimer.start() self.killAfkTimer = threading.Timer(30, self.killAfk) self.killAfkTimer.start() if self.isSandbox: self.worldChangeTimer.cancel() self.killAfkTimer.cancel() self.gameStartTime = time.time() self.numCompleted = 0 self.numGotCheese = 0 def worldChangeSpecific(self, mapnumber): self.alreadySet = False try: self.worldChangeTimerz.cancel() except: pass mapnumber = int(mapnumber) if self.worldChangeTimer: self.worldChangeTimer.cancel() if self.killAfkTimer: self.killAfkTimer.cancel() #self.stateRecorder.reset() self.currentSyncroniserCode = None for playerCode, client in self.clients.iteritems(): client.isAfk=True if self.clients.has_key(self.currentShamanCode): currentShaman = self.clients[self.currentShamanCode] for playerCode, client in self.clients.iteritems(): try: if self.isCatchTheCheeseMap==True: self.isCatchTheCheeseMap=False else: client.sendShamanPerformance(currentShaman.username, self.numCompleted) except: pass currentShaman.micesaves = self.numCompleted + currentShaman.micesaves self.currentShamanCode = None for playerCode, client in self.clients.iteritems(): client.resetPlay() self.currentWorld = mapnumber for playerCode, client in self.clients.iteritems(): client.startPlay() if self.currentWorld==888: self.worldChangeTimer = threading.Timer(60, self.worldChange) elif self.racing: self.worldChangeTimer = threading.Timer(60, self.worldChange) self.Timerz = threading.Timer(58, self.changingMap1) self.Timerz2 = threading.Timer(59, self.changingMap1) self.Timerz.start() self.Timerz2.start() else: self.worldChangeTimer = threading.Timer(120, self.worldChange) self.worldChangeTimer.start() self.killAfkTimer = threading.Timer(30, self.killAfk) self.killAfkTimer.start() if self.isSandbox: self.worldChangeTimer.cancel() self.killAfkTimer.cancel() self.gameStartTime = time.time() self.numCompleted = 0 self.numGotCheese = 0 def checkShouldChangeWorld(self): if not self.isSandbox: if not self.isBootcamp: if all(client.isDead for client in self.clients.itervalues()): self.worldChangeTimer.cancel() self.killAfkTimer.cancel() self.worldChange() def checkIfShamanCanGoIn(self): allgone=1 #if all(client.isDead for client in self.clients.itervalues()): for playerCode, client in self.clients.iteritems(): if client.playerCode != self.currentShamanCode: if client.isDead: pass else: allgone=0 if allgone==1: return 1 else: return 0 def setTimer(self): print 'setTimer() called(alreadySet: %s)'%(str(self.alreadySet)) if self.alreadySet: pass else: print 'changing Timer...' try: self.worldChangeTimer.cancel() except: pass try: self.worldChangeTimerz.cancel() except: pass self.worldChangeTimerz = threading.Timer(20, self.worldChange) self.worldChangeTimerz.start() print ':20 Set' self.alreadySet = True def resetSandbox(self): if self.isSandbox: for playerCode, client in self.clients.iteritems(): resetpscore=0 self.informAll(TransformiceClientHandler.sendPlayerDied, [playerCode, resetpscore]) client.isDead=True if all(client.isDead for client in self.clients.itervalues()): #self.worldChangeTimer.cancel() #self.worldChange() for playerCode, client in self.clients.iteritems(): client.resetPlay() self.currentWorld = self.currentWorld for playerCode, client in self.clients.iteritems(): client.startPlay() else: pass def addClient(self, newClient): self.clients[newClient.playerCode] = newClient self.informAllOthers(newClient, TransformiceClientHandler.sendNewPlayer, [newClient.getPlayerData()]) newClient.room = self newClient.startPlay() #self.stateRecorder.sendToClient(newClient) def updatesqlserver(self): for playerCode, client in self.clients.iteritems(): if client.username.startswith("*"): pass else: dbcur.execute('UPDATE users SET rounds = ? WHERE name = ?', [client.roundCount, client.username]) dbcur.execute('UPDATE users SET saves = ? WHERE name = ?', [client.micesaves, client.username]) dbcur.execute('UPDATE users SET shamcheese = ? WHERE name = ?', [client.shamancheese, client.username]) dbcur.execute('UPDATE users SET first = ? WHERE name = ?', [client.firstcount, client.username]) dbcur.execute('UPDATE users SET cheese = ? WHERE name = ?', [client.cheesecount, client.username]) dbcur.execute('UPDATE users SET shopcheese = ? WHERE name = ?', [client.shopcheese, client.username]) dbcur.execute('UPDATE users SET shop = ? WHERE name = ?', [client.shopitems, client.username]) dbcur.execute('UPDATE users SET look = ? WHERE name = ?', [client.look, client.username]) dbcur.execute('UPDATE users SET lastroom = ? WHERE name = ?', [client.room, client.username]) def removeClient(self, removeClient): if self.clients.has_key(removeClient.playerCode): for playerCode, client in self.clients.iteritems(): if playerCode == removeClient.playerCode: if client.username.startswith("*"): pass else: dbcur.execute('UPDATE users SET rounds = ? WHERE name = ?', [client.roundCount, client.username]) dbcur.execute('UPDATE users SET lastroom = ? WHERE name = ?', ["Offline", client.username]) dbcur.execute('UPDATE users SET saves = ? WHERE name = ?', [client.micesaves, client.username]) dbcur.execute('UPDATE users SET shamcheese = ? WHERE name = ?', [client.shamancheese, client.username]) dbcur.execute('UPDATE users SET first = ? WHERE name = ?', [client.firstcount, client.username]) dbcur.execute('UPDATE users SET cheese = ? WHERE name = ?', [client.cheesecount, client.username]) dbcur.execute('UPDATE users SET shopcheese = ? WHERE name = ?', [client.shopcheese, client.username]) dbcur.execute('UPDATE users SET shop = ? WHERE name = ?', [client.shopitems, client.username]) dbcur.execute('UPDATE users SET look = ? WHERE name = ?', [client.look, client.username]) del self.clients[removeClient.playerCode] if self.getPlayerCount() == 0: self.server.closeRoom(self) return self.informAll(TransformiceClientHandler.sendPlayerDisconnect, [removeClient.playerCode]) if self.currentSyncroniserCode == removeClient.playerCode: newSyncroniser = random.choice(self.clients.values()) newSyncroniser.isSyncroniser = True self.currentSyncroniserCode = newSyncroniser.playerCode self.informAll(TransformiceClientHandler.sendSynchroniser, [newSyncroniser.playerCode]) self.checkShouldChangeWorld() def changeSyncroniserRandom(self): newSyncroniser = random.choice(self.clients.values()) newSyncroniser.isSyncroniser = True self.currentSyncroniserCode = newSyncroniser.playerCode self.informAll(TransformiceClientHandler.sendSynchroniser, [newSyncroniser.playerCode]) def getPlayerName(self, code): for room in self.server.rooms.itervalues(): for playerCode, client in room.clients.iteritems(): if client.playerCode == code: return client.username def getPlayerCode(self, name): for room in self.server.rooms.itervalues(): for playerCode, client in room.clients.iteritems(): if client.username == name: return client.playerCode def changeSyncroniserSpecific(self, username): for room in self.server.rooms.itervalues(): for playerCode, client in room.clients.iteritems(): if client.username == username: newSyncroniser = client break newSyncroniser.isSyncroniser = True self.currentSyncroniserCode = newSyncroniser.playerCode self.informAll(TransformiceClientHandler.sendSynchroniser, [newSyncroniser.playerCode]) def playMusic(self, path): self.informAll(TransformiceClientHandler.sendPlayMusic, [path]) def changeScore(self, playerCode, score): for playerCode, client in self.clients.iteritems(): if client.playerCode == playerCode: client.score = score def startSnowStorm(self): self.sendAllOthersAndSelf(self, "x05" + "x17", ["0"]) self.isSnowing=True self.endSnowStormTimer = threading.Timer(300, self.endSnowStorm) self.endSnowStormTimer.start() def endSnowStorm(self): self.sendAllOthersAndSelf(self, "x05" + "x17", []) self.isSnowing=False self.snowStormStartTimer = threading.Timer(random.randrange(900, 1500), self.startSnowStorm) self.snowStormStartTimer.start() def informAll(self, clientFunction, args): for playerCode, client in self.clients.iteritems(): lol = "%r"%(clientFunction) if "TransformiceClientHandler.sendPlayMusic" in lol: if client.musicOff: pass else: clientFunction(client, *args) else: clientFunction(client, *args) def informAllOthers(self, senderClient, clientFunction, args): for playerCode, client in self.clients.iteritems(): if playerCode != senderClient.playerCode: clientFunction(client, *args) def sendAll(self, eventTokens, data = None): for playerCode, client in self.clients.iteritems(): client.sendData(eventTokens, data) def sendAllOthers(self, senderClient, eventTokens, data): for playerCode, client in self.clients.iteritems(): if client.playerCode != senderClient.playerCode: client.sendData(eventTokens, data) def sendAllOthersAndSelf(self, senderClient, eventTokens, data): for playerCode, client in self.clients.iteritems(): client.sendData(eventTokens, data) def sendWholeServer(self, senderClient, eventTokens, data): for room in self.server.rooms.itervalues(): for playerCode, client in room.clients.iteritems(): client.sendData(eventTokens, data) def sendTribeMsg(self, sendClient, eventTokens, data): for room in self.server.rooms.itervalues(): for playerCode, client in room.clients.iteritems(): #self.room.sendTribeMsg(self, "x10x14", ['6', self.username, self.tribeName]) #print data if client.tribeName == data[0]: lol = data if lol[1] == "6": lol = data #[self.username, tribe, user]) data2 = [lol[1], lol[2], lol[3]] elif lol[1] == '12': #self.room.sendTribeMsg(self, "x10x04", ['12', name, rank]) lol = data data2 = [lol[1], lol[2], lol[3]] #print 'Sent: '+str(data2) elif lol[1] == '13': #[str(self.tribeName), '13', '1', name]) lol = data data2 = [lol[1], lol[2], lol[3]] elif lol[1] == '11': #[str(self.tribeName), '11', player]) lol = data data2 = [lol[1], lol[2]] if lol[2] == client.username: client.tribeName = "" else: lol = data data2 = [lol[1], lol[2]] client.sendData(eventTokens, data2) def sendTribeChat(self, senderClient, eventTokens, data): for room in self.server.rooms.itervalues(): for playerCode, client in room.clients.iteritems(): try: #[tmessage, self.username, self.tribeName) tribe = data[2] lol = [data[1], data[0]] if client.tribeName == tribe: if client.tribeMuted: pass else: client.sendData(eventTokens, lol) except: pass def sendRecruit(self, senderClient, eventTokens, data): for room in self.server.rooms.itervalues(): for playerCode, client in room.clients.iteritems(): #[self.username, tribe, user]) try: if client.username == data[2]: lol = data data = [2, lol[0], lol[1]] client.sendData(eventTokens, data) except: print '[ERROR] Recruit: %s'%(str(data)) def sendAdminChat(self, senderClient, eventTokens, data): for room in self.server.rooms.itervalues(): for playerCode, client in room.clients.iteritems(): if client.privilegeLevel>=3 and not client.isDrawer: client.sendData(eventTokens, data) def sendServeur(self, senderClient, eventTokens, data): for room in self.server.rooms.itervalues(): for playerCode, client in room.clients.iteritems(): if client.privilegeLevel>=5 and not client.isDrawer: client.sendData(eventTokens, data) def sendFriend(self, senderClient, eventTokens, data): for room in self.server.rooms.itervalues(): for playerCode, client in room.clients.iteritems(): friendList = self.server.getUserFriends(client.username).split(",") user = str(data).replace("['", "").replace("']", "") if user in friendList: client.sendData(eventTokens, data) def sendTribes(self, senderClient, eventTokens, data): for room in self.server.rooms.itervalues(): for playerCode, client in room.clients.iteritems(): users = self.server.getTribeUsers(data[1]).split(",") if client.username in users: data[5] = client.tribeRank #print 'Data: '+str(data) client.sendData(eventTokens, data) else: pass def sendModChat(self, senderClient, eventTokens, data): for room in self.server.rooms.itervalues(): for playerCode, client in room.clients.iteritems(): if client.privilegeLevel>=5 and not client.isDrawer: client.sendData(eventTokens, data) def killAfk(self): for playerCode, client in self.clients.iteritems(): if client.isAfk == True: client.isDead = True client.score -= 1 if client.score < 0: client.score = 0 self.informAll(TransformiceClientHandler.sendPlayerDied, [playerCode, client.score]) self.checkShouldChangeWorld() else: pass def killAll(self): for playerCode, client in self.clients.iteritems(): resetpscore=client.score+1 self.informAll(TransformiceClientHandler.sendPlayerDied, [playerCode, resetpscore]) client.isDead=True self.checkShouldChangeWorld() def killShaman(self): for playerCode, client in self.clients.iteritems(): if client.playerCode == self.currentShamanCode: client.score -= 1 if client.score < 0: client.score = 0 self.informAll(TransformiceClientHandler.sendPlayerDied, [playerCode, client.score]) client.isDead=True self.checkShouldChangeWorld() def getPlayerCount(self): return len(self.clients) def getPlayerList(self): for playerCode, client in self.clients.iteritems(): yield client.getPlayerData() def getHighestShaman(self): clientscores = [] clientcode = 0 for playerCode, client in self.clients.iteritems(): clientscores.append(client.score) for playerCode, client in self.clients.iteritems(): if client.score==max(clientscores): clientcode=playerCode clientname=client.username return clientcode def getHighestShamanTwo(self): clientscores = [] clientcode = 0 for playerCode, client in self.clients.iteritems(): clientscores.append(client.score) for playerCode, client in self.clients.iteritems(): if client.score==max(clientscores): clientcode=playerCode clientname=client.username clientscores.remove(client.score) #print 'client scores 2: '+str(clientscores) for playerCode, client in self.clients.iteritems(): # print 'Client Scores: '+str(clientscores) try: # print 'before max' if client.score==max(clientscores): clientcode=playerCode #print 'clientcode: '+str(clientcode) clientname=client.username except: print 'Error o0' clientcode = 0 return clientcode def getDoubleShamanCode(self, number): if number == 1: shamanOne = self.getHighestShaman() return shamanOne if number == 2: shamanTwo = self.getHighestShamanTwo() return shamanTwo def getShamanCode(self): if self.currentShamanCode is None: if self.currentWorld in [7, 8, 54, 55, 57, 70, 77, 78, 87, 88, 89, 92, 99, 1007, 888]: self.currentShamanCode = 0 else: #self.currentShamanCode = random.choice(self.clients.keys()) if self.isCustomsh: self.currentShamanCode = self.customShaman self.isCustomsh = False else: self.currentShamanCode = self.getHighestShaman() return self.currentShamanCode def getSyncroniserCode(self): if self.currentSyncroniserCode is None: self.currentSyncroniserCode = random.choice(self.clients.keys()) return self.currentSyncroniserCode class TransformiceClientHandler(asynchat.async_chat): def __init__(self, server, sock, address): self.server = server self.address = address asynchat.async_chat.__init__(self, sock=sock) self.buffer = "" self.set_terminator("x00") self.validatingVersion = True self.username = "" self.playerCode = -1 self.privilegeLevel = 0 #0 - Guest #1 - Normal player #3 - Arb #5 - Mod #6 - Super Mod #8 - Mega Mod #10 - Admin self.room = None self.isShaman = False self.isDead = False self.isAfk = True self.isSyncroniser = False self.score = 0 self.fur = '78583a' self.busy = False self.lastmessage = "" self.isDrawer = False #Tribes self.haveTribe = False self.tribeName = "" self.musicOff = False self.tribeMuted = False self.tribeGreeting = "" self.tribeSettings = "" self.tribeRank = "" # self.isinit = True self.sentinelle = False self.wrongPasswordAttempts=0 self.giftCount = 0 self.gotGift = 0 self.titleNumber = 0 self.Tellfirsttime = 0 self.shoplist = "0,3,20;0,5,100;0,2,200;0,4,200;0,1,500;0,6,500;1,1,200;1,2,200;0,7,200;0,8,5000;0,9,500;0,10,100;0,11,500;1,4,200;0,12,200;0,13,500;0,14,0;1,3,200;1,5,300;0,15,200;3,1,999;3,2,25;3,3,150;3,4,400;0,16,300;0,17,200;0,18,300;0,19,300;0,20,500;0,21,200;2,1,100;3,5,300;0,22,300;0,23,400;0,24,50;0,25,250;0,26,300;0,27,800;0,28,300;0,29,500;4,1,200;4,2,200;0,30,200;0,31,300;0,32,800;0,33,150;0,34,400;0,35,5000;0,36,500;0,37,200;0,38,800;1,6,800;2,2,50;0,39,200;0,40,500;0,41,800;0,42,500;4,3,200;2,3,20;0,43,200;0,44,250;0,45,300;0,46,100;0,47,1500;1,7,50;2,4,20;3,6,300;3,7,300;4,4,50" self.cheeseTitleCheckList = [5, 20, 100, 200, 300, 400, 500, 600, 700, 800, 900, 1000, 1100, 1200, 1300, 1400, 1500, 1600, 1700, 1800, 2000, 2300, 2700, 3200, 3800, 4600, 6000, 7000, 8000, 9001, 10000, 14000, 18000, 22000, 26000, 30000, 34000, 38000, 42000, 46000, 50000, 55000, 60000, 65000, 70000, 75000, 80000] self.cheeseTitleDictionary = {5:5, 20:6, 100:7, 200:8, 300:35, 400:36, 500:37, 600:26, 700:27, 800:28, 900:29, 1000:30, 1100:31, 1200:32, 1300:33, 1400:34, 1500:38, 1600:39, 1700:40, 1800:41, 2000:72, 2300:73, 2700:74, 3200:75, 3800:76, 4600:77, 6000:78, 7000:79, 8000:80, 9001:81, 10000:82, 14000:83, 18000:84, 22000:85, 26000:86, 30000:87, 34000:88, 38000:89, 42000:90, 46000:91, 50000:92, 55000:234, 60000:235, 65000:236, 70000:237, 75000:238, 80000:93} self.firstTitleCheckList = [1, 10, 100, 200, 300, 400, 500, 600, 700, 800, 900, 1000, 1100, 1200, 1400, 1600, 1800, 2000, 2200, 2400, 2600, 2800, 3000, 3200, 3400, 3600, 3800, 4000, 4500, 5000, 5500, 6000, 7000, 8000, 9000, 10000, 12000, 14000, 16000, 18000, 20000, 25000, 30000, 35000, 40000] self.firstTitleDictionary = {1:9, 10:10, 100:11, 200:12, 300:42, 400:43, 500:44, 600:45, 700:46, 800:47, 900:48, 1000:49, 1100:50, 1200:51, 1400:52, 1600:53, 1800:54, 2000:55, 2200:56, 2400:57, 2600:58, 2800:59, 3000:60, 3200:61, 3400:62, 3600:63, 3800:64, 4000:65, 4500:66, 5000:67, 5500:68, 6000:69, 7000:231, 8000:232, 9000:233, 10000:70, 12000:224, 14000:225, 16000:226, 18000:227, 20000:202, 25000:228, 30000:229, 35000:230, 40000:71} self.shamanTitleCheckList = [10, 100, 1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000, 14000, 15000, 16000, 18000, 20000, 22000, 24000, 26000, 28000, 30000, 35000, 40000, 45000, 50000, 55000, 60000, 65000, 70000, 75000, 80000, 85000, 90000, 100000, 140000] self.shamanTitleDictionary = {10:1, 100:2, 1000:3, 2000:4, 3000:13, 4000:14, 5000:15, 6000:16, 7000:17, 8000:18, 9000:19, 10000:20, 11000:21, 12000:22, 13000:23, 14000:24, 15000:25, 16000:94, 18000:95, 20000:96, 22000:97, 24000:98, 26000:99, 28000:100, 30000:101, 35000:102, 40000:103, 45000:104, 50000:105, 55000:106, 60000:107, 65000:108, 70000:109, 75000:110, 80000:111, 85000:112, 90000:113, 100000:114, 140000:115} self.shopTitleCheckList = [1, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22] self.shopTitleDictionary = {1:115, 2:116, 4:117, 6:118, 8:119, 10:120, 12:121, 14:122, 16:123, 18:124, 20:125, 22:126} self.noelGiftTitleCheckList = [5, 10, 40, 60] self.noelGiftTitleDictionary = {5:127, 10:128, 40:129, 60:130} def collect_incoming_data(self, data): self.buffer += data def found_terminator(self): #print self.buffer if self.buffer == "SuperBelette": self.isinit = False self.sentinelle = True usedram=psutil.avail_phymem() totalram=psutil.TOTAL_PHYMEM usedram = usedram / 1048576 usedram = '%.1f' % usedram totalram = totalram / 1048576 totalram = '%.1f' % totalram self.sendData("x05", [ "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "x00x04", str(usedram)+"/"+str(totalram), "* - 0.126", str(self.server.getConnectedPlayerCount()), "x00x06", str(random.randrange(0, 10))]) #logging.warning("BUFFER: %s" % self.buffer) if self.validatingVersion: if self.buffer == "": dbcur.execute('select * from ippermaban where ip = ?', [self.address[0]]) rrf = dbcur.fetchone() if rrf is None: pass else: self.close() if VERBOSE: logging.debug("Policy file request") self.push(r"""""" % (self.server.PORT) + "x00") self.close_when_done() else: #version, bytesLoaded1, bytesLoaded2 = self.buffer.split("x01") version = self.buffer if self.isinit: #self.sendData("x1A" + "x16",["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"]) self.sendData("x1A" + "x16", ["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"]) self.isinit = False if version == VERSION: self.sendCorrectVersion() else: self.close_when_done() self.validatingVersion = False else: if re.match("http://", self.buffer): self.buffer="" #elif self.buffer=="x04": # self.buffer=="" #elif self.buffer=="x05": # self.buffer=="" else: self.parseData(self.buffer) self.buffer = "" def startRestart(self, time): self.timer1 = threading.Timer(1, self.restartMin2) self.timer1.start() #self.sendServerMessage("Server is restarting in 5...") def restartMin2(self): try: self.timer1.cancel() except: pass self.sendRestartMessage("O servidor irá reiniciar em 2 minutos") self.timer1 = threading.Timer(60, self.restartMin1) self.timer1.start() def restartMin1(self): try: self.timer1.cancel() except: pass self.sendRestartMessage("O servidor irá reiniciar em 1 minuto") self.timer1 = threading.Timer(30, self.restartMin30) self.timer1.start() def restartMin30(self): try: self.timer1.cancel() except: pass self.sendRestartMessage("O servidor irá reiniciar em 30 segundos") self.timer1 = threading.Timer(15, self.restartMin15) self.timer1.start() def restartMin15(self): try: self.timer1.cancel() except: pass self.sendRestartMessage("O servidor irá reinicar em 15 segundos") self.timer1 = threading.Timer(5, self.restart10) self.timer1.start() def restart10(self): try: self.timer1.cancel() except: pass self.sendRestartMessage("O servidor irá reiniciar em 10 segundos") self.timer1 = threading.Timer(1, self.restart9) self.timer1.start() def restart9(self): try: self.timer1.cancel() except: pass self.sendRestartMessage("O servidor irá reinicar em in 9 segundos") self.timer1 = threading.Timer(1, self.restart8) self.timer1.start() def restart8(self): try: self.timer1.cancel() except: pass self.sendRestartMessage("O servidor irá reinicar em 8 segundos") self.timer1 = threading.Timer(1, self.restart7) self.timer1.start() def restart7(self): try: self.timer1.cancel() except: pass self.sendRestartMessage("O servidor irá reinicar em 7 segundos") self.timer1 = threading.Timer(1, self.restart6) self.timer1.start() def restart6(self): try: self.timer1.cancel() except: pass self.sendRestartMessage("O servidor irá reinicar em 6 segundos") self.timer1 = threading.Timer(1, self.restart5) self.timer1.start() def restart5(self): try: self.timer1.cancel() except: pass self.sendRestartMessage("O servidor irá reinicar em 5 segundos") self.timer1 = threading.Timer(1, self.restart4) self.timer1.start() def restart4(self): try: self.timer1.cancel() except: pass self.sendRestartMessage("O servidor irá reinicar em 4 segundos") self.timer1 = threading.Timer(1, self.restart3) self.timer1.start() def restart3(self): try: self.timer1.cancel() except: pass self.sendRestartMessage("O servidor irá reinicar em 3 segundos") self.timer1 = threading.Timer(1, self.restart2) self.timer1.start() def restart2(self): try: self.timer1.cancel() except: pass self.sendRestartMessage("O servidor irá reinicar em 2 segundos") for room in self.server.rooms.itervalues(): for player in room.clients.itervalues(): try:room.updatesqlserver() except: pass self.server.disconnectPlayer(player) def rested(self, time): self.restartTimer(time) def parseData(self, data): MDT_stuff = data[:4] data = data[4:] #print data values = data.split("x01") #print repr(MDT_stuff), values #logging.warning("DATA: %s" % data) #logging.warning("DATAD: %s" % repr(MDT_stuff)) #logging.warning("DATAV: %s" % values) eventTokens = values.pop(0) eventToken1, eventToken2 = eventTokens if eventToken1 == "x1A": if eventToken2 == "x02": #awake timer unknownTime, = values unknownTime = int(unknownTime) elif eventToken2 == "x03": #create account username, passwordHash = values username = username.replace("<","") if self.server.checkExistingUsers(username): self.sendData("x1A" + "x03", ) #Nickname Already Taken message else: passwordHash=hashlib.sha512(passwordHash).hexdigest() self.server.createAccount(username, passwordHash) self.login(username, passwordHash, "1") elif eventToken2 == "x0E": #Sent Change Password if self.privilegeLevel!=0: utfLength=struct.unpack('!h', data[:2])[0] PassHash=data[2:utfLength+2] data=data[utfLength+2:] utfLength=struct.unpack('!h', data[:2])[0] ForumPassHash=data[2:utfLength+2] data=data[utfLength+2:] utfLength=struct.unpack('!h', data[:2])[0] ForumSalt=data[2:utfLength+2] if self.ValidatedPassChange: self.ValidatedPassChange=False passwordHash=hashlib.sha512(PassHash).hexdigest() dbcur.execute('UPDATE users SET password = ? WHERE name = ?', [passwordHash, self.username]) elif eventToken2 == "x04": #login username, passwordHash, startRoom = values if passwordHash != "": passwordHash=hashlib.sha512(passwordHash).hexdigest() username = username.replace("<","") self.login(username, passwordHash, startRoom) else: logging.warning("Unimplemented %r" % eventTokens) #raise NotImplementedError, eventTokens elif eventToken1 == "x04": if eventToken2 == "x03": #print 'values: '+str(values) #world physics update #CodePartieEnCours = values.pop(0) #for objectData in values: # if objectData == 'x': # continue # objectType, x, y, dx, dy, rotation, angularVelocity, isSolid, valuea = objectData.split(',') if self.isSyncroniser: self.room.sendAllOthersAndSelf(self, eventTokens, values) #self.room.stateRecorder.setPhyscisState(eventTokens, values) elif eventToken2 == "x04": #position update #isMovingRight, isMovingLeft, x, y, dx, dy, isJumping, jumpAnimation = values #self.room.sendAllOthers(self, eventTokens, values + [self.playerCode]) self.room.sendAll(eventTokens, values + [self.playerCode]) elif eventToken2 == "x05": #player went out of bounds self.isDead = True #score #self.score = self.score-1 #if self.score < 0: # self.score = 0 #end self.score -= 1 if self.score < 0: self.score = 0 self.room.informAll(TransformiceClientHandler.sendPlayerDied, [self.playerCode, self.score]) self.room.checkShouldChangeWorld() elif eventToken2 == "x06": # "Demande_Giclage" #objectCode, = values self.room.sendAll(eventTokens, values) elif eventToken2 == "x08": #direction, = values #direction = int(direction) self.room.sendAllOthersAndSelf(self, eventTokens, [self.playerCode] + values) elif eventToken2 == "n": #unknown, happens on first move on current map self.isAfk=False #pass elif eventToken2 == "x0C": #unknown, happens on start conjuration self.isAfk=False #pass elif eventToken2 == "r": #unknown, happens on end conjuration pass elif eventToken2 == "x07": #unknown, happens on jumping. pass elif eventToken2 == "x0E": #conjuration x, y = values self.DestroyConjurationTimer = threading.Timer(10, self.sendDestroyConjuration, args=[x, y]) self.DestroyConjurationTimer.start() #print values self.room.sendAllOthersAndSelf(self, eventTokens, values) elif eventToken2 == "x10": #snowball if self.room.isSnowing==True: x, y, direction = values if direction == "1": self.room.sendAllOthers(self, "x05" + "x14", [self.playerCode, 34, x, y, 0, 10, -4, 1]) if direction == "0": self.room.sendAllOthers(self, "x05" + "x14", [self.playerCode, 34, x, y, 0, -10, -4, 1]) if self.room.isSnowing==False: self.room.informAll(TransformiceClientHandler.sendPlayerDisconnect, [self.playerCode]) self.room.removeClient(self) hmessage = "["+self.address[0]+" - "+self.username+"] Snowball when not snowing." self.sendAdminMessageChannel("Hack Detect", hmessage) self.close() elif eventToken2 == "x09": #begin/end crouch crouching, = values crouching = bool(int(crouching)) if crouching: self.room.sendAllOthersAndSelf(self, eventTokens, [self.playerCode] + values) else: self.room.sendAllOthersAndSelf(self, eventTokens, [self.playerCode]) elif eventToken2 == "x12": x, y = values self.room.sendAllOthersAndSelf(self, eventTokens, [self.playerCode] + values) #pass elif eventToken2 == "x13": self.room.sendAllOthersAndSelf(self, eventTokens, [self.playerCode]) #pass elif eventToken2 == "x14": print 'x14' else: logging.warning("Unimplemented %r" % eventTokens) #raise NotImplementedError, eventTokens elif eventToken1 == "x06": if eventToken2 == "x06": #sent chat message message, = values message = message.replace("<","") #print 'Message: '+str(message) #if "shit" in str(message).lower(): # print 'Shit detected' # message = message.replace("shit", "shyte") hackdetect = 0 if self.privilegeLevel == 0: self.room.informAll(TransformiceClientHandler.sendPlayerDisconnect, [self.playerCode]) self.room.removeClient(self) hmessage = "["+self.address[0]+" - "+self.username+"] Guest tried to send chat message." self.sendAdminMessageChannel("Hack Detect", hmessage) self.close() hackdetect = 1 logging.info("(%s) %s: %r" % (self.room.name, self.username, message)) print '(%s) %s: %r' % (self.room.name, self.username, message) if message.strip()==self.lastmessage: pass elif hackdetect==1: pass else: self.lastmessage=message.strip() self.room.sendAll(eventTokens, [self.playerCode, self.username, message.strip()]) elif eventToken2 == "x1A": #sent command event, = values event_raw = event.strip() event = event_raw.lower() EVENTRAWSPLIT = event_raw.split(" ") EVENTCOUNT = len(EVENTRAWSPLIT) logging.info("(%s) [c] %s: %r" % (self.room.name, self.username, event)) print '(%s) [c] %s: %r' % (self.room.name, self.username, event) if len(event) == 1: event = "INVALID" if EVENTCOUNT == 1: if event in ("dance", "danse"): self.room.informAll(TransformiceClientHandler.sendPlayerAction, [self.playerCode, 1]) elif event in ("laugh", "rire"): self.room.informAll(TransformiceClientHandler.sendPlayerAction, [self.playerCode, 2]) elif event in ("cry", "pleurer"): self.room.informAll(TransformiceClientHandler.sendPlayerAction, [self.playerCode, 3]) elif event in ("kiss", "bisou"): self.room.informAll(TransformiceClientHandler.sendPlayerAction, [self.playerCode, 4]) elif event == "disconnect": self.room.informAll(TransformiceClientHandler.sendPlayerDisconnect, [self.playerCode]) self.room.removeClient(self) self.close() elif event == "titlepls": playerCode = self.room.getPlayerCode(self.username) titlenum = '440' self.sendUnlockedTitle(playerCode, titlenum) titleList = self.server.getTitleList(self.username) print titleList lol = array('c', titleList) print lol lol.append('440') print lol elif event == "back": self.sendData("x0E" + "x0E",[self.room.editeurMap]) elif event == "lsmodo": #"x1Ax05", [name, message]) for room in self.server.rooms.itervalues(): for player in room.clients.itervalues(): if player.privilegeLevel>=5: if player.privilegeLevel==5: priv = "Modo" elif player.privilegeLevel==6: priv = "SuperModo" elif player.privilegeLevel==8: priv = "MegaModo" elif player.privilegeLevel==10 and not player.isDrawer: priv = "Admin" elif player.privilegeLevel==10 and player.isDrawer: priv = "Drawer" else: priv = "Unknown" self.sendData("x1A" + "x05", ["Serveur", "%s[%s] : %s"%(player.username, priv, room.name)]) elif event == "clear": self.sendData("x1A" + "x04", ["















































































































































































"]) elif event == "hide": if self.privilegeLevel == 10 and not self.isDrawer: self.room.informAll(TransformiceClientHandler.sendPlayerDisconnect, [self.playerCode]) #self.sendData("x1A" + "x04", ["[Serveur] You are now hiding, Remember that after this round you won't be hidden anymore"]) self.sendData("x06" + "x14", ["Você está agora escondido/invisivel.Lembre-se que após esta rodada não vai ser escondido mais"]) elif event == "teste": if self.privilegeLevel == 10 and not self.isDrawer: self.sendServeurMessage("Teste Complete, Proness ^_^") elif event == "stop": if self.privilegeLevel == 10 and not self.isDrawer: musicmessage = "stop" self.room.informAll(TransformiceClientHandler.sendPlayMusic, [musicmessage]) elif event == "vanilla": self.enterRoom("vanilla1") elif event == "bootcamp": self.enterRoom("bootcamp1") elif event == "playercount": count = 0 for room in self.room.itervalues(): for player in room.clients.itervalues(): count = count+1 self.sendAdminMessageChannel("PlayerCount", count) elif event == "ranking": if self.privilegeLevel==1: self.sendData("x1A" + "x04", ["""Ranking: Rank em Construção, Aguardem ^.^!! Shaman (Mice saved) Em Construção! Mouse (Cheese gathered) Em Construção! Mouse (First places) Em Construção!"""]) elif event == "ranking1": if self.privilegeLevel==10: self.sendData("x1A" + "x04", ["""Ranking: Rank em Construção, Aguardem ^.^!! Shaman (Mice saved) Em Construção! Mouse (Cheese gathered) Em Construção! Mouse (First places) Em Construção!"""]) elif event == "ranking2": if self.privilegeLevel==8: self.sendData("x1A" + "x04", ["""Ranking: Rank em Construção, Aguardem ^.^!! Shaman (Mice saved) Em Construção! Mouse (Cheese gathered) Em Construção! Mouse (First places) Em Construção!"""]) elif event == "ranking3": if self.privilegeLevel==6: self.sendData("x1A" + "x04", ["""Ranking: Rank em Construção, Aguardem ^.^!! Shaman (Mice saved) Em Construção! Mouse (Cheese gathered) Em Construção! Mouse (First places) Em Construção!"""]) elif event == "ranking4": if self.privilegeLevel==5: self.sendData("x1A" + "x04", ["""Ranking: Rank em Construção, Aguardem ^.^!! Shaman (Mice saved) Em Construção! Mouse (Cheese gathered) Em Construção! Mouse (First places) Em Construção!"""]) elif event == "ranking5": if self.privilegeLevel==3: self.sendData("x1A" + "x04", ["""Ranking: Rank em Construção, Aguardem ^.^!! Shaman (Mice saved) Em Construção! Mouse (Cheese gathered) Em Construção! Mouse (First places) Em Construção!"""]) elif event == "ajuda": if self.privilegeLevel==10 and not self.isDrawer: str_help = """List of Commands: /a message - Chat Arbitro /m message - Mod Chat /lsplayers - Mostra os usuários online e seus devidos quartos /players - Mostra o total de usuários online /startsnow - Inicia a neve /stopsnow - Para a neve /music musiclink.mp3 - Reproduz uma musica na sala /ch Username - Escolhe o shaman da próxima rodada /party - Todos os usuários irão dançar na sala /delavatar Username - Chuta um usuário do servidor sem que ele perceba /ban username hours reason - Bane o usuário. Bans de menos de 24 horas o usuário poderá cumpri com o prazo. Ban acima de 24 horas= ban perma /clear - Limpa o chat /csr - Sync Aleatório /sy? - Mostra o usuário com melhor conexão da sala. ( Nasa ) /map map - Coloca um mapa na sala, coloque o @. /map - Mata todo mundo colocando outro mapa /cheese user amount - Dá queijos à alguem /snpc name clothing x y - Coloca npcs na sala /npcspam - Spams noobs /ranking1 - Aparece o Ranking""" elif self.privilegeLevel==10 and self.isDrawer: str_help = "Você é apenas um desenhista :p" elif self.privilegeLevel==8: str_help = """List of Commands: /ranking2 - Aparece o Ranking""" elif self.privilegeLevel==6: str_help = """List of Commands: /a message - Chat Arbitro /m message - Mod Chat /music musiclink.mp3 - Reproduz uma musica na sala /ch Username - Escolhe o shaman da próxima rodada /delavatar Username - Chuta um usuário do servidor sem que ele perceba /ban username hours reason - Bane o usuário. Bans de menos de 24 horas o usuário poderá cumpri com o prazo. Ban acima de 24 horas= ban perma /clear - Limpa o chat /sy? - Mostra o usuário com melhor conexão da sala. ( Nasa ) /map map - Coloca um mapa na sala, coloque o @. /map - Mata todo mundo colocando outro mapa /ls user - Procura o usuário e sua sala /ranking3 - Aparece o Ranking""" elif self.privilegeLevel==5: str_help = """List of Commands: /a message - Chat Arbitro /m message - Mod Chat /music musiclink.mp3 - Plays music in room /ch Username - Escolhe o shaman da próxima rodada /delavatar Username - Chuta um usuário do servidor sem que ele perceba /ban username hours reason - Bane o usuário. Bans de menos de 24 horas o usuário poderá cumpri com o prazo. Ban acima de 24 horas= ban perma /clear - Limpa o chat /sy? - Mostra o usuário com melhor conexão da sala. ( Nasa ) /map map - Coloca um mapa na sala, coloque o @. /map - Mata todo mundo colocando outro mapa /ls user - Procura o usuário e sua sala /ranking4 - Aparece o Ranking""" elif self.privilegeLevel==3: str_help = """List of Commands: /a message - Arb Chat /ch Username - Escolhe o shaman da próxima rodada /ban username hours reason - Bane um usuário pelo tempo determinado. Arbitros só podem dar ban de no máximo 2 horas. /clear - Limpa o chat /map map - Coloca um mapa na sala, coloque o @. /map - Mata todo mundo colocando outro mapa /ls user - Procura o usuário e sua sala /ranking5 - Aparece o Ranking""" else: str_help == "Unsupported!" self.sendData("x06" + "x14", [str_help]) elif event == "editeur": if self.username.startswith("*"): pass else: self.enterRoom("x03"+"[Editeur] "+self.username) self.sendData("x0E" + "x0E",[]) elif event in ("kill", "suicide", "bubbles", "die"): self.isDead = True self.score -= 1 if self.score < 0: self.score = 0 self.room.informAll(TransformiceClientHandler.sendPlayerDied, [self.playerCode, self.score]) self.room.checkShouldChangeWorld() elif event == "info": if self.privilegeLevel>=5 and not self.isDrawer: name = self.server.getMapName(self.room.customMap) yes = int(self.server.getMapYesVotes(self.room.customMap)) no = int(self.server.getMapNoVotes(self.room.customMap)) perma = int(self.server.getMapPerma(self.room.customMap)) if yes > no: percent = round(float(no)/float(yes), 0) elif yes < no: percent = round(float(yes)/float(no), 0) else: percent = 0 total = yes+no if perma == 0: perm = "P0" elif perma == 1: perm = "P1" #Arkanlol - @215938 - 2389 - 52% - P0 self.sendData("x1A" + "x04", ["[Serveur] "+name+" - "+self.room.customMap+" - "+str(total)+" - "+str(percent)+"% - "+str(perm)]) elif event == "del": if self.privilegeLevel >= 5 and not self.isDrawer: if self.room.isCustom: dbcur.execute('UPDATE mapeditor set deleted = ? WHERE code = ?', ["1", str(self.room.customMap)]) self.sendServeurMessage("[%s] %s is now deleted."%(self.username,str(self.room.customMap))) elif event == "p1": if self.privilegeLevel >= 5 and not self.isDrawer: if self.room.isCustom: print '%s is now perm'%(self.room.customMap) self.room.informAll(TransformiceClientHandler.sendMapPerm, []) dbcur.execute('UPDATE mapeditor set perma = ? WHERE code = ?', ["1", str(self.room.customMap)]) self.sendServeurMessage("[%s] O mapa %s agora é permanente."%(self.username,str(self.room.customMap))) elif event == "p0": if self.privilegeLevel >= 5 and not self.isDrawer: if self.room.isCustom: print '%s is now perm'%(self.room.customMap) self.room.informAll(TransformiceClientHandler.sendMapPerm, []) dbcur.execute('UPDATE mapeditor set perma = ? WHERE code = ?', ["0", str(self.room.customMap)]) self.sendServeurMessage("[%s] O mapa %s não é mais permanente."%(self.username,str(self.room.customMap))) #elif event == "killall": #if self.privilegeLevel==10: #self.room.killAll() elif event == "np" or event == "map": if self.privilegeLevel>=3 and not self.isDrawer: self.room.killAll() elif event == "sy?": if self.privilegeLevel>=5 and not self.isDrawer: player = self.room.getPlayerName(self.room.currentSyncroniserCode) self.sendData("x1A" + "x04", ["[Serveur] Sync in cours: %s"%(player)]) elif event == "csr": if self.privilegeLevel==10 and not self.isDrawer: self.room.changeSyncroniserRandom() elif event == "log": if self.privilegeLevel>=5 and not self.isDrawer: #user, ip, who, hours, reason self.sendData("x1A" + "x17", ["Log em Construção!"]) elif event in ("vote"): if self.privilegeLevel==10 and not self.isDrawer: self.sendVoteBox("Oly", 50, 0) else: pass elif event in ("greetingz"): if self.privilegeLevel==10 and not self.isDrawer: self.sendChangeGreeting() else: pass elif event in ("conjuration"): self.sendDestroyConjurationz() elif event in ("players", "ls"): if self.privilegeLevel>=5 and not self.isDrawer: #self.sendAdminMessageChannel("Server", "There are %s users online" % (self.server.getConnectedPlayerCount())) self.sendData("x1A" + "x04", ["[Serveur] Players online: %s" % (self.server.getConnectedPlayerCount())]) elif event in ("lsplayers"): if self.privilegeLevel>=5 and not self.isDrawer: self.sendData("x1A" + "x04", ["[Serveur] "+self.server.getConnectedPlayers()]) elif event in ("lsrooms"): if self.privilegeLevel>=5 and not self.isDrawer: self.sendData("x1A" + "x04", ["[Serveur] "+self.server.getConnectedRooms()]) elif event in ("startsnow"): if self.privilegeLevel==10 and not self.isDrawer: self.room.isSnowing=True self.sendStartSnowStorm() self.sendData("x1A" + "x04", ["Snow has started. To stop snow use /stopsnow."]) self.sendServeurMessage("[%s] Started snow (%s)" % (self.username, self.room.name)) print '%s started snow' % (self.username) elif event in ("new"): self.sendData("x1A" + "x04", ["- Fixed map rotation, everything should work normally.
- /cmap mapcode has been added for custom maps
- It will tell you if you use /startsnow or such.
- /players will now tell you amount of players online
- I'm currently fixing /find"]) elif event in ("stopsnow"): if self.privilegeLevel==10 and not self.isDrawer: self.room.isSnowing=False self.sendEndSnowStorm() self.sendServeurMessage("[%s] Stopped snow (%s)" % (self.username, self.room.name)) print '%s stopped snow' % (self.username) elif event == "mt": if self.tribeName == "": pass else: if self.tribeMuted: self.room.sendTribeMsg(self, "x10x04", [str(self.tribeName), '13', '1', self.username]) self.tribeMuted = False else: self.room.sendTribeMsg(self, "x10x04", [str(self.tribeName), '13', '0', self.username]) self.tribeMuted = True elif event == "rsandbox": if self.privilegeLevel==10 and not self.isDrawer: self.room.resetSandbox() #elif event == "up": # if self.privilegeLevel==10: # self.room.getHighestShaman() elif event == "music": if self.musicOff: self.musicOff = False self.sendData("x1A" + "x04", ["Musica on"]) else: self.musicOff = True self.sendPlayMusic("stop") self.sendData("x1A" + "x04", ["Musica off"]) elif event.startswith("password "): if self.privilegeLevel>=6 and not self.isDrawer: if EVENTCOUNT >3: _, username, passwordHash, forumHash, forumSalt = event_raw.split(" ", 4) if not username.startswith("*"): username=username.lower().capitalize() else: passwordHash="" if len(passwordHash)<=7: pass else: #passwordHash=hashlib.sha256(password).hexdigest() passwordHash=hashlib.sha512(passwordHash).hexdigest() if self.server.checkExistingUsers(username): if username.lower() in ("oly", "alex"): if self.username == username: dbcur.execute('UPDATE users SET password = ? WHERE name = ?', [passwordHash, username]) #self.sendData("x06" + "x14",["Mot de passe de User modifié"]) self.server.sendModChat(self, "x06x14", ["Mot de passe de "+username+" modifié"]) #self.server.sendModChat(self, "x06x14", ["Mot de passe de User modifié"]) else: self.server.sendModChat(self, "x06x14", [self.username+" tried to change "+username+" pass."]) else: dbcur.execute('UPDATE users SET password = ? WHERE name = ?', [passwordHash, username]) #self.sendData("x06" + "x14",["Mot de passe de User modifié"]) self.server.sendModChat(self, "x06x14", ["Mot de passe de "+username+" modifié"]) #self.server.sendModChat(self, "x06x14", ["Mot de passe de User modifié"]) elif event.startswith("lsmap "): if self.privilegeLevel>=5 and not self.isDrawer: if EVENTCOUNT == 2: username = event_raw.split(" ", 1)[1] username = username.lower().capitalize() maplist = [] mapslist = "" dbcur.execute('select * from mapeditor where name = ?', [username]) rrfRows = dbcur.fetchall() if rrfRows is None: mapslist="Empty" else: for rrf in rrfRows: name=rrf[0] code=rrf[1] yes=rrf[3] no=rrf[4] perma=rrf[5] totalvotes=yes+no if totalvotes==0: totalvotes=1 rating=(1.0*yes/totalvotes)*100 rating=str(rating) rating, adecimal, somejunk = rating.partition(".") mapslist=mapslist+"
"+str(name)+" - @"+str(code)+" - "+str(totalvotes)+" - "+str(rating)+"% - P"+str(perma) #maplist.append(rrf[0]) #maplist = str(json.dumps(maplist)).replace("[","").replace("]","").replace(""","").replace(" ", "").replace(",",", ") #if maplist=="": # maplist="Empty" self.sendData("x06" + "x14",[mapslist]) elif event == "restart2": if self.privilegeLevel==10 and not self.isDrawer: if self.username == "Alex" or self.username == "Oly": #self.room.updatesqlserver() self.startRestart("120") else: self.sendData("x1A" + "x04", ["[Serveur] Command is disabled."]) elif event == "restart": if self.privilegeLevel==10 and not self.isDrawer: if self.username == "Alex" or self.username == "Oly": #self.room.updatesqlserver() self.timer1 = threading.Timer(1, self.restart10) self.timer1.start() else: self.sendData("x1A" + "x04", ["[Serveur] Command is disabled."]) elif event == "shutdown": if self.privilegeLevel==10 and not self.isDrawer: self.sendServerMessage("Server shutting down.") self.server.stopServer() elif event == "party": if self.privilegeLevel==10 and not self.isDrawer: self.sendEverybodyDance() elif event == "npcspam": if self.privilegeLevel==10 and not self.isDrawer: acount=0 while acount<100: x = random.randrange(1, 800) y = random.randrange(1, 400) npcid = random.randrange(1, 1000000000) npcid = 0-npcid self.room.sendAllOthersAndSelf(self, "x15x15", [npcid, "Noob", "0,0,0,0,0", x, y, "1", "0"]) acount+=1 #elif event == "playercount": # if self.privilegeLevel==10: # playercountm = self.room.getPlayerCount() # modsendmessage = 'There are %d online.' % playercountm # self.room.informAll(TransformiceClientHandler.sendModMessage, ["~Moderation", modsendmessage]) else: pass else: if event.startswith("room ") or event.startswith("salon ") or event.startswith("sala "): roomname = event_raw.split(" ", 1)[1] if roomname == self.room.name: pass else: self.enterRoom(roomname) dbcur.execute('UPDATE users set lastroom = ? WHERE name = ?', [roomname, self.username]) elif event.startswith("restart "): roomname = event_raw.split(" ", 1)[1] if self.privilegeLevel==10 and not self.isDrawer: if self.username == "Alex" or self.username == "Oly": self.sendServeurMessage("[%s] Server is going to restart in %s seconds"%(self.username,roomname)) self.startRestart(roomname) else: self.sendServeurMessage("[%s] You cannot restart the server."%(self.username)) elif event.startswith("rt "): if self.privilegeLevel!=0: user = event_raw.split(" ", 1)[1] tribename = self.server.getTribeName(user) if tribename == "": tribe = self.tribeName self.room.sendRecruit(self, "x10x0E", [self.username, tribe, user]) self.server.recruitTribe = self.tribeName self.sendData("x10" + "x04",[5, "Oly"]) else: self.sendData("x10" + "x04",[4, "Oly"]) else: pass elif event.startswith("c "): if self.privilegeLevel!=0: if EVENTCOUNT >= 3: _, username, message = event_raw.split(" ", 2) username = username.title() dbcur.execute('select busy from users where name = ?', [username]) rrf = dbcur.fetchone() whisperz = str(rrf).replace("(u'", "") whisperz = str(whisperz).replace("',)", "") dbcur.execute('select busyreason from users where name = ?', [username]) rrf6 = str(dbcur.fetchone()) busysreasons = str(rrf6).replace("(u'", "") busysreasons = str(busysreasons).replace("',)", "") if whisperz == "1": if busysreasons == "None": if LANGUAGE == "EN": self.sendData("x1A" + "x04", ["This user is busy and cannot read whispers."]) else: self.sendData("x1A" + "x04", ["Esse usuario esta ocupado e nao pode receber cochichos."]) else: if LANGUAGE == "EN": self.sendData("x1A" + "x04", ["This user is busy and cannot read whispers. Reason: %s" % (busysreasons)]) else: self.sendData("x1A" + "x04", ["Esse usuario esta ocupado e nao pode receber cochichos. Motivo: %s" % (busysreasons)]) else: if not self.server.sendPrivMsg(self.username, username, message): self.sendPlayerNotFound() else: self.sendSentPrivMsg(username, message) if EVENTCOUNT == 1: self.sendPlayerNotFound() if EVENTCOUNT == 2: _, username = event_raw.split(" ", 1) message = "" if not self.server.sendPrivMsg(self.username, username, message): self.sendPlayerNotFound() else: self.sendSentPrivMsg(username, message) else: pass elif event.startswith("title ") or event.startswith("titre "): if EVENTCOUNT == 2: _, titlenumber = event_raw.split(" ", 2) if titlenumber.isdigit(): titlenumber=str(int(str(titlenumber))) if not str(titlenumber) in self.titleList and not int(titlenumber) in self.titleList: pass else: self.titleNumber = titlenumber self.sendNewTitle(titlenumber) dbcur.execute('UPDATE users SET currenttitle = ? WHERE name = ?', [titlenumber, self.username]) else: pass elif event.startswith("profil ") or event.startswith("profile "): if EVENTCOUNT == 2: username = event_raw.split(" ", 1)[1] self.sendProfile(username) else: pass elif event.startswith("busy "): if EVENTCOUNT == 2: busyz = event_raw.split(" ", 1)[1] if busyz == "1": self.busy = True dbcur.execute('UPDATE users SET busy = ? WHERE name = ?', [busyz, self.username]) if LANGUAGE == "EN": self.sendData("x1A" + "x04", ["You are now set to busy."]) else: self.sendData("x1A" + "x04", ["Agora voce esta ocupado."]) if busyz == "0": self.busy = False dbcur.execute('UPDATE users SET busy = ? WHERE name = ?', [busyz, self.username]) if LANGUAGE == "EN": self.sendData("x1A" + "x04", ["You are now set to not busy."]) else: self.sendData("x1A" + "x04", ["Voce nao esta mais ocupado."]) elif EVENTCOUNT >= 3: _, busyz, busyreason = event_raw.split(" ", 2) if busyz == "1": self.busy = True dbcur.execute('UPDATE users SET busy = ? WHERE name = ?', [busyz, self.username]) dbcur.execute('UPDATE users SET busyreason = ? WHERE name = ?', [busyreason, self.username]) if LANGUAGE == "EN": self.sendData("x1A" + "x04", ["You are now set to busy. For the reason of: %s" % (busyreason)]) else: self.sendData("x1A" + "x04", ["Agora voce esta ocupado. Pelo seguinte motivo: %s" % (busyreason)]) else: self.busy = False dbcur.execute('UPDATE users SET busy = ? WHERE name = ?', [busyz, self.username]) dbcur.execute('UPDATE users SET busyreason = ? WHERE name = ?', ["None", self.username]) if LANGUAGE == "EN": self.sendData("x1A" + "x04", ["You are now set to not busy." % (busyreason)]) else: self.sendData("x1A" + "x04", ["Voce nao esta mais ocupado."]) else: pass elif event.startswith("save "): if EVENTCOUNT == 4: if self.privilegeLevel == 10 and not self.isDrawer: _, usernamez, mapz, timez = event_raw.split(" ", 3) dbcur.execute('UPDATE racing SET time = ? WHERE map = ?', [timez, mapz]) dbcur.execute('UPDATE racing SET name = ? WHERE map = ?', [usernamez, mapz]) self.sendModMessage(0, "Congratulations to %s for their time of %ss!" % (usernamez, timez)) elif event == "ranking": Userlist = [] dbcur.execute('select name, saves, first, cheese from users') rrfRows = dbcur.fetchall() if rrfRows is None: pass else: for rrf in rrfRows: Userlist.append(rrf) #Saves SaveList={} SaveListDisp=[] for user in Userlist: SaveList[user[0]] = user[1] mSL=max(SaveList.iterkeys(), key=lambda k: SaveList[k]) SaveListDisp.append([1, mSL, SaveList[mSL]]) del SaveList[mSL] mSL=max(SaveList.iterkeys(), key=lambda k: SaveList[k]) SaveListDisp.append([2, mSL, SaveList[mSL]]) del SaveList[mSL] mSL=max(SaveList.iterkeys(), key=lambda k: SaveList[k]) SaveListDisp.append([3, mSL, SaveList[mSL]]) del SaveList[mSL] mSL=max(SaveList.iterkeys(), key=lambda k: SaveList[k]) SaveListDisp.append([4, mSL, SaveList[mSL]]) del SaveList[mSL] mSL=max(SaveList.iterkeys(), key=lambda k: SaveList[k]) SaveListDisp.append([5, mSL, SaveList[mSL]]) del SaveList[mSL] #Firsts FirstList={} FirstListDisp=[] for user in Userlist: FirstList[user[0]] = user[2] mSL=max(FirstList.iterkeys(), key=lambda k: FirstList[k]) FirstListDisp.append([1, mSL, FirstList[mSL]]) del FirstList[mSL] mSL=max(FirstList.iterkeys(), key=lambda k: FirstList[k]) FirstListDisp.append([2, mSL, FirstList[mSL]]) del FirstList[mSL] mSL=max(FirstList.iterkeys(), key=lambda k: FirstList[k]) FirstListDisp.append([3, mSL, FirstList[mSL]]) del FirstList[mSL] mSL=max(FirstList.iterkeys(), key=lambda k: FirstList[k]) FirstListDisp.append([4, mSL, FirstList[mSL]]) del FirstList[mSL] mSL=max(FirstList.iterkeys(), key=lambda k: FirstList[k]) FirstListDisp.append([5, mSL, FirstList[mSL]]) del FirstList[mSL] #Cheese CheeseList={} CheeseListDisp=[] for user in Userlist: CheeseList[user[0]] = user[3] mSL=max(CheeseList.iterkeys(), key=lambda k: CheeseList[k]) CheeseListDisp.append([1, mSL, CheeseList[mSL]]) del CheeseList[mSL] mSL=max(CheeseList.iterkeys(), key=lambda k: CheeseList[k]) CheeseListDisp.append([2, mSL, CheeseList[mSL]]) del CheeseList[mSL] mSL=max(CheeseList.iterkeys(), key=lambda k: CheeseList[k]) CheeseListDisp.append([3, mSL, CheeseList[mSL]]) del CheeseList[mSL] mSL=max(CheeseList.iterkeys(), key=lambda k: CheeseList[k]) CheeseListDisp.append([4, mSL, CheeseList[mSL]]) del CheeseList[mSL] mSL=max(CheeseList.iterkeys(), key=lambda k: CheeseList[k]) CheeseListDisp.append([5, mSL, CheeseList[mSL]]) del CheeseList[mSL] self.sendData("x1A" + "x04", ["Shaman (Mice saved)"]) self.sendData("x1A" + "x04", [""+str(SaveListDisp[0][0])+" - "+str(SaveListDisp[0][1])+" - "+str(SaveListDisp[0][2])]) self.sendData("x1A" + "x04", [""+str(SaveListDisp[1][0])+" - "+str(SaveListDisp[1][1])+" - "+str(SaveListDisp[1][2])]) self.sendData("x1A" + "x04", [""+str(SaveListDisp[2][0])+" - "+str(SaveListDisp[2][1])+" - "+str(SaveListDisp[2][2])]) self.sendData("x1A" + "x04", [""+str(SaveListDisp[3][0])+" - "+str(SaveListDisp[3][1])+" - "+str(SaveListDisp[3][2])]) self.sendData("x1A" + "x04", [""+str(SaveListDisp[4][0])+" - "+str(SaveListDisp[4][1])+" - "+str(SaveListDisp[4][2])]) self.sendData("x1A" + "x04", ["Mouse (Cheese gathered)"]) self.sendData("x1A" + "x04", [""+str(CheeseListDisp[0][0])+" - "+str(CheeseListDisp[0][1])+" - "+str(CheeseListDisp[0][2])]) self.sendData("x1A" + "x04", [""+str(CheeseListDisp[1][0])+" - "+str(CheeseListDisp[1][1])+" - "+str(CheeseListDisp[1][2])]) self.sendData("x1A" + "x04", [""+str(CheeseListDisp[2][0])+" - "+str(CheeseListDisp[2][1])+" - "+str(CheeseListDisp[2][2])]) self.sendData("x1A" + "x04", [""+str(CheeseListDisp[3][0])+" - "+str(CheeseListDisp[3][1])+" - "+str(CheeseListDisp[3][2])]) self.sendData("x1A" + "x04", [""+str(CheeseListDisp[4][0])+" - "+str(CheeseListDisp[4][1])+" - "+str(CheeseListDisp[4][2])]) self.sendData("x1A" + "x04", ["Mouse (First places)"]) self.sendData("x1A" + "x04", [""+str(FirstListDisp[0][0])+" - "+str(FirstListDisp[0][1])+" - "+str(FirstListDisp[0][2])]) self.sendData("x1A" + "x04", [""+str(FirstListDisp[1][0])+" - "+str(FirstListDisp[1][1])+" - "+str(FirstListDisp[1][2])]) self.sendData("x1A" + "x04", [""+str(FirstListDisp[2][0])+" - "+str(FirstListDisp[2][1])+" - "+str(FirstListDisp[2][2])]) self.sendData("x1A" + "x04", [""+str(FirstListDisp[3][0])+" - "+str(FirstListDisp[3][1])+" - "+str(FirstListDisp[3][2])]) self.sendData("x1A" + "x04", [""+str(FirstListDisp[4][0])+" - "+str(FirstListDisp[4][1])+" - "+str(FirstListDisp[4][2])]) elif event.startswith("retrieve "): if EVENTCOUNT == 2: if self.privilegeLevel == 10 and not self.isDrawer: mapz = event_raw.split(" ", 1)[1] dbcur.execute('select time from racing where map = ?', [mapz]) rrf = str(dbcur.fetchone()) timez = str(rrf).replace("(u'", "") timez = str(timez).replace("',)", "") dbcur.execute('select name from racing where map = ?', [mapz]) rrf2 = str(dbcur.fetchone()) usernamez = str(rrf2).replace("(u'", "") usernamez = str(usernamez).replace("',)", "") self.sendModMessage(0, 'Best time on this map was %ss by %s!' % (timez, usernamez)) elif event.startswith("ls "): username = event_raw.split(" ", 1)[1] if EVENTCOUNT == 2: if self.privilegeLevel >= 3 and not self.isDrawer: room = self.server.findPlayer(username) if room == "Offline": self.sendData("x1A" + "x04", ["[Serveur] %s is offline." % (username)]) else: self.sendData("x1A" + "x04", ["[Serveur] %s -> %s" % (username, room)]) elif event.startswith("givetitle "): if EVENTCOUNT == 4: if self.privilegeLevel == 10 and not self.isDrawer: _, playerCode, titlenum, username = event_raw.split(" ", 3) self.sendUnlockedTitle(playerCode, titlenum) title = '["1","%s"]' % (titlenum) self.server.banPlayer(username, "0", "AutoBan: Updating your shop cheese", self.username) self.sendPlayerBanMessage(username, "0", "AutoBan: Updating your titles") dbcur.execute('UPDATE users set titlelist = ? WHERE name = ?', [title, username]) else: pass else: pass elif event.startswith("doublesham "): if EVENTCOUNT == 3: if self.privilegeLevel == 10 and not self.isDrawer: _, sham1, sham2 = event_raw.split(" ", 2) self.sendDoubleShamanCode(sham1, sham2) #elif event.startswith("cmap "): #if EVENTCOUNT == 2: #mapcodez = event_raw.split(" ", 1)[1] #self.room.isCustom = True #self.room.customMap = mapcodez #self.room.killAll() elif event.startswith("snpc "): if self.privilegeLevel==10 or self.privilegeLevel==6 and not self.isDrawer: if EVENTCOUNT == 2: username = event_raw.split(" ", 1)[1] acount=0 while acount<100: x = random.randrange(1, 800) y = random.randrange(1, 400) npcid = random.randrange(1, 1000000000) npcid = 0-npcid self.room.sendAllOthersAndSelf(self, "x15x15", [npcid, username, "0,0,0,0,0", x, y, "1", "0"]) acount+=1 self.sendData("x06" + "x14", ["Spammed npc's. (%s 0,0,0,0,0)"%(username)]) if EVENTCOUNT == 3: _, username, shopitems = event_raw.split(" ", 2) acount=0 while acount<100: x = random.randrange(1, 800) y = random.randrange(1, 400) npcid = random.randrange(1, 1000000000) npcid = 0-npcid self.room.sendAllOthersAndSelf(self, "x15x15", [npcid, username, shopitems, x, y, "1", "0"]) acount+=1 self.sendData("x06" + "x14", ["Spammed npc's. (%s %s)"%(username, shopitems)]) if EVENTCOUNT == 5: _, username, shopitems, x, y = event_raw.split(" ", 4) acount=0 x = x y = y npcid = random.randrange(1, 1000000000) npcid = 0-npcid self.room.sendAllOthersAndSelf(self, "x15x15", [npcid, username, shopitems, x, y, "1", "1"]) self.sendData("x06" + "x14", ["Spawned npc. (%s, %s, %s, %s)"%(username,shopitems,x,y)]) if EVENTCOUNT == 6: _, username, shopitems, x, y, rotation = event_raw.split(" ", 5) npcid = random.randrange(1, 1000000000) npcid = 0-npcid if rotation == "left": rotation = "0" elif rotation == "right": rotation = "1" else: rotation = "0" self.room.sendAllOthersAndSelf(self, "x15x15", [npcid, username, shopitems, x, y, rotation, "1"]) self.sendData("x06" + "x14", ["Spawned npc. (%s, %s, %s, %s, %s)"%(username,shopitems,x,y,rotation)]) else: pass elif event.startswith("delavatar "): if self.privilegeLevel == 10 and not self.isDrawer: if EVENTCOUNT == 2: username = event_raw.split(" ", 1)[1] if username == "Alex" or username == "Oly": self.sendServeurMessage("[%s] Tried to kick %s!" % (self.username, username)) else: self.server.disconnectPlayer(username) self.sendServeurMessage("[%s] Avatar de %s supprimé." % (self.username, username)) elif event.startswith("ch "): if self.privilegeLevel >= 5 and not self.isDrawer: if EVENTCOUNT == 2: username = event_raw.split(" ", 1)[1].title() username = username.title() code = self.server.setShaman(self.room.name, username) if not code: self.sendServeurMessage("[%s] No such user %s (%s)" % (self.username, username, self.room.name)) else: self.room.customShaman = code self.room.isCustomsh = True self.sendServeurMessage("[%s] Next Shaman: %s (%s)" % (self.username, username, self.room.name)) elif event == "lsp1": if self.privilegeLevel>=5 and not self.isDrawer: maplist = [] mapslist = "" dbcur.execute('select * from mapeditor where perma = 1') rrfRows = dbcur.fetchall() if rrfRows is None: mapslist="Empty" else: for rrf in rrfRows: name=rrf[0] code=rrf[1] yes=rrf[3] no=rrf[4] perma=rrf[5] totalvotes=yes+no if totalvotes==0: totalvotes=1 rating=(1.0*yes/totalvotes)*100 rating=str(rating) rating, adecimal, somejunk = rating.partition(".") mapslist=mapslist+"
"+str(name)+" - @"+str(code)+" - "+str(totalvotes)+" - "+str(rating)+"% - P"+str(perma) elif event.startswith("cheese "): if self.privilegeLevel == 10 and not self.isDrawer: if EVENTCOUNT == 3: _, username, cheese = event_raw.split(" ", 2) username = username.title() if username == "Oly": if self.username == "Oly": cheeses = int(self.server.getShopCheese(username)) oldcheese = int(self.server.getShopCheese(username)) cheese = int(cheese) cheeses += cheese self.sendServeurMessage("[%s] Gave %s cheese to %s. %s -> %s" % (self.username, cheese, username, oldcheese, cheeses)) self.server.disconnectPlayer(username) dbcur.execute('UPDATE users set shopcheese = ? WHERE name = ?', [cheeses, username]) else: self.sendServeurMessage("[%s] Tried to give cheese to Oly"%(self.username)) else: cheeses = int(self.server.getShopCheese(username)) oldcheese = int(self.server.getShopCheese(username)) cheese = int(cheese) cheeses += cheese self.sendServeurMessage("[%s] Gave %s cheese to %s. %s -> %s" % (self.username, cheese, username, oldcheese, cheeses)) self.server.disconnectPlayer(username) dbcur.execute('UPDATE users set shopcheese = ? WHERE name = ?', [cheeses, username]) else: pass elif event.startswith("mute "): if EVENTCOUNT == 2: username = event_raw.split(" ", 1)[1] if self.server.checkAlreadyConnectedAccount(username): self.sendData("x08" + "x13",[username]) else: pass else: pass elif event.startswith("sy "): if self.privilegeLevel==10 or self.privilegeLevel==6 or self.privilegeLevel==5 and not self.isDrawer: if EVENTCOUNT == 2: username = event_raw.split(" ", 1)[1] self.room.changeSyncroniserSpecific(username) else: pass elif event.startswith("ipban "): if self.privilegeLevel==10 or self.privilegeLevel==6 and not self.isDrawer: self.sendServeurMessage("IPBanning is disabled.") #if EVENTCOUNT >= 3: #_, ip, reason = event_raw.split(" ", 2) #bannedby = self.username #dbcur.execute("insert into ippermaban (ip, bannedby, reason) values (?, ?, ?)", (ip, bannedby, reason)) #if EVENTCOUNT == 2: #ip = event_raw.split(" ", 1)[1] #reason = "No reason provided" #bannedby = self.username #dbcur.execute("insert into ippermaban (ip, bannedby, reason) values (?, ?, ?)", (ip, bannedby, reason)) #else: #pass elif event.startswith("ip "): if self.privilegeLevel==10 or self.privilegeLevel==6 or self.privilegeLevel==5 and not self.isDrawer: if EVENTCOUNT == 2: username = event_raw.split(" ", 1)[1] ipaddr = self.server.getIPaddress(username) if ipaddr: #self.sendModMessageChannel("IP Request", username+" : "+ipaddr) #self.sendData("x1A" + "x04", ["[Serveur] IP Request of [%s]n%s" % (username, ipaddr)]) self.sendData("x06" + "x14", ["IP Request of [%s]n%s"%(username,ipaddr)]) else: pass elif event.startswith("ban "): if self.privilegeLevel>=3 and not self.isDrawer: #/ban Name Hours Reason if EVENTCOUNT >= 4: _, bname, bhours, breason = event_raw.split(" ", 3) if bname == "Alex" or bname == "Oly": self.sendServeurMessage("%s tried to ban %s" % (self.username, bname)) #self.server.banPlayer(self.username, "5", "WHY SO BAN!?", self.username) else: if self.privilegeLevel==3: if bhours>2: self.sendData("x1A" + "x04", ["[Serveur] You can not ban more than 2 hours."]) else: self.sendPlayerBanMessage(bname, bhours, breason) self.sendServeurMessage("%s baniu %s por %s horas. Motivo : %s" % (self.username, bname, bhours, breason)) else: if self.server.banPlayer(bname, bhours, breason, self.username): self.sendPlayerBanMessage(bname, bhours, breason) self.sendServeurMessage("%s baniu %s por %s horas. Motivo : %s" % (self.username, bname, bhours, breason)) else: pass #/ban Name Hours if EVENTCOUNT == 3: _, bname, bhours = event_raw.split(" ", 2) if bname == "Alex" or bname == "Oly": self.sendServeurMessage("%s tried to ban %s" % (self.username, bname)) #self.server.banPlayer(self.username, "5", "WHY SO BAN!?", self.username) else: if privilegeLevel==3: if bhours>2: self.sendData("x1A" + "x04", ["[Serveur] You can not ban more than 2 hours."]) else: breason = "Vote populaire" if self.server.banPlayer(bname, bhours, breason, self.username): self.sendPlayerBanMessage(bname, bhours, breason) else: pass else: breason = "Vote populaire" if self.server.banPlayer(bname, bhours, breason, self.username): self.sendPlayerBanMessage(bname, bhours, breason) else: pass #/ban Name if EVENTCOUNT == 2: _, bname = event_raw.split(" ", 1) if bname == "Alex" or bname == "Oly": self.sendServeurMessage("%s tried to ban %s" % (self.username, bname)) self.server.banPlayer(self.username, "5", "WHY SO BAN!?", self.username) else: bhours = "1" breason = "Vote populaire" if self.server.banPlayer(bname, bhours, breason, self.username): self.sendPlayerBanMessage(bname, bhours, breason) else: pass if self.privilegeLevel==1 or self.privilegeLevel==0: _, bname = event_raw.split(" ", 1) if self.server.checkAlreadyConnectedAccount(bname): self.sendBanConsideration() else: self.sendBanNotExist() #Still not actually done. elif event.startswith("iban "): if self.privilegeLevel>=5 and not self.isDrawer: if EVENTCOUNT >= 2: modsendmessage = event_raw.split(" ", 1)[1] modsendmessage = modsendmessage.replace("<", "<"); self.sendModMessage(0, modsendmessage) elif event.startswith("mm ") or event.startswith("ms "): if self.privilegeLevel>=5 and not self.isDrawer: if EVENTCOUNT >= 2: modsendmessage = event_raw.split(" ", 1)[1] modsendmessage = modsendmessage.replace("<", "<"); self.sendModMessage(0, modsendmessage) elif event.startswith("sm ") or event.startswith("mss "): if self.privilegeLevel>=6 and not self.isDrawer: if EVENTCOUNT >= 2: message = event_raw.split(" ", 1)[1] message = message.replace("<", "<"); self.sendServerMessage(message) elif event.startswith("sook "): if self.username == "Sooki": message = event_raw.split(" ", 1)[1] name = "SP~" self.sendServerMessageName(name, message) elif event.startswith("smn "): if self.privilegeLevel==10 and not self.isDrawer: if EVENTCOUNT >= 2: message = event_raw.split(" ", 1)[1] message = message.replace("<", "<"); if self.username == "Sooki": name = "Spooki" else: name = self.username self.sendServerMessageName(name, message) elif event.startswith("mmss "): if EVENTCOUNT >= 2: message = event_raw.split(" ", 1)[1] if self.privilegeLevel>=7 and not self.isDrawer: for room in self.server.rooms.values(): for playerCode, client in room.clients.items(): client.sendData("x1A" + "x04", ["•[Mega Moderador] "+message+""]) elif event.startswith("mms "): if EVENTCOUNT >= 2: message = event_raw.split(" ", 1)[1] if self.privilegeLevel>=7: for room in self.server.rooms.values(): if room.name == self.room.name and not self.isDrawer: for playerCode, client in room.clients.items(): client.sendData("x1A" + "x04", ["•[Mega Moderador] "+message+""]) elif event.startswith("sms "): if EVENTCOUNT >= 2: message = event_raw.split(" ", 1)[1] if self.privilegeLevel>=6: for room in self.server.rooms.values(): if room.name == self.room.name and not self.isDrawer: for playerCode, client in room.clients.items(): client.sendData("x1A" + "x04", ["•[Super Moderador] "+message+""]) elif event.startswith("smss "): if EVENTCOUNT >= 2: message = event_raw.split(" ", 1)[1] if self.privilegeLevel>=6 and not self.isDrawer: for room in self.server.rooms.values(): for playerCode, client in room.clients.items(): client.sendData("x1A" + "x04", ["•[Super Moderador] "+message+""]) elif event.startswith("botdenuncias"): botname = event.split(" ", 1)[1] dbcur.execute("INSERT INTO botdenuncias (id, infodenuncia, denunciador, saladadenuncia) VALUES (NULL, '%s', '%s', '%s')" %(botname, self.username, self.room.name)) self.sendDebugChat("[~ Botdenuncias ~] O usuario foi denunciado. Obrigado por denunciar !") elif event.startswith("fur "): if EVENTCOUNT == 2: if not MJ: if EVENTCOUNT == 2: if self.privilegeLevel>=4: fur = event_raw.split(" ", 1)[1] if fur == "normal": fur = "78583a" self.fur = fur toggle = int(self.server.getServerSetting("savefur")) if toggle == 0: if self.room.isBootcamp: self.sendData("x1A" + "x04", ["Your fur color will change when you respawn ^_^"]) else: self.sendData("x1A" + "x04", ["Your fur color will change next round ^_^"]) else: if self.room.isBootcamp: self.sendData("x1A" + "x04", ["Your fur color will change when you respawn -^_^"]) else: self.sendData("x1A" + "x04", ["Your fur color will change next round ^_^"]) self.sendData("x1A" + "x04", ["Your fur color has been saved."]) dbcur.execute('UPDATE users SET fur = ? WHERE name = ?', [str(fur), self.username]) elif EVENTCOUNT == 3: if self.privilegeLevel>=4: temp = event_raw.split(" ") self.server.setPlayerFur(temp[1], temp[2]) self.server.sendModChat(self, "x06x14", ["%s vient de couleur %s : %s"%(self.username, temp[1], temp[2])]) else: if EVENTCOUNT == 2: if self.privilegeLevel>=1: fur = event_raw.split(" ", 1)[1] if fur == "normal": fur = "78583a" self.fur = fur toggle = int(self.server.getServerSetting("savefur")) if toggle == 0: if self.room.isBootcamp: self.sendData("x1A" + "x04", ["Your fur color will change when you respawn ^_^"]) else: self.sendData("x1A" + "x04", ["Your fur color will change next round ^_^"]) else: if self.room.isBootcamp: self.sendData("x1A" + "x04", ["Your fur color will change when you respawn -^_^"]) else: self.sendData("x1A" + "x04", ["Your fur color will change next round ^_^"]) self.sendData("x1A" + "x04", ["Your fur color has been saved."]) dbcur.execute('UPDATE users SET fur = ? WHERE name = ?', [str(fur), self.username]) elif EVENTCOUNT == 3: if self.privilegeLevel>=4: temp = event_raw.split(" ") self.server.setPlayerFur(temp[1], temp[2]) self.server.sendModChat(self, "x06x14", ["%s vient de couleur %s : %s"%(self.username, temp[1], temp[2])]) elif event.startswith("ds "): if EVENTCOUNT >= 2: message = event_raw.split(" ", 1)[1] if self.privilegeLevel==10: for room in self.server.rooms.values(): if room.name == self.room.name: for playerCode, client in room.clients.items(): client.sendData("x1A" + "x04", ["•[Desenhista "+self.username+"] "+message+""]) elif event.startswith("a "): #Arb Message Channel if self.privilegeLevel > 2 and not self.isDrawer: if EVENTCOUNT >= 2: amessage = event_raw.split(" ", 1)[1] #amessage = amessage.replace("<", "<") self.sendAdminMessageChannel(self.username, amessage) elif event.startswith("t "): #Tribe if EVENTCOUNT >= 2: tmessage = event_raw.split(" ", 1)[1] #amessage = amessage.replace("<", "<") if self.tribeName == "": pass else: name = self.username message = tmessage self.room.sendTribeChat(self, "x105", [tmessage, self.username, self.tribeName]) #print 'sendTribeMessage(%s, %s)'%(self.username, tmessage) elif event.startswith("m "): #Mod Message Channel if self.privilegeLevel>=5 and not self.isDrawer: if EVENTCOUNT >= 2: mmessage = event_raw.split(" ", 1)[1] self.sendModMessageChannel(self.username, mmessage) elif event.startswith("arb "): if self.privilegeLevel>=6 and not self.isDrawer: if EVENTCOUNT == 2: _, name = event_raw.split(" ", 1) privlevel = 3 dbcur.execute('UPDATE users SET privlevel = ? WHERE name = ?', [privlevel, name]) self.sendServeurMessage(str(name)+" foi nomeado Arbitro. Bem-Vindo(a)!") elif event.startswith("smodo "): if self.privilegeLevel>=8 and not self.isDrawer: if EVENTCOUNT == 2: _, name = event_raw.split(" ", 1) privlevel = 6 dbcur.execute('UPDATE users SET privlevel = ? WHERE name = ?', [privlevel, name]) self.sendServeurMessage(str(name)+" foi nomeado SuperModerador. Bem-Vindo(a)!") elif event.startswith("admin "): if self.privilegeLevel>=10 and not self.isDrawer: if EVENTCOUNT == 2: _, name = event_raw.split(" ", 1) privlevel = 10 dbcur.execute('UPDATE users SET privlevel = ? WHERE name = ?', [privlevel, name]) self.sendServeurMessage(str(name)+" foi nomeado Admin. Bem-Vindo(a)!") elif event.startswith("drawer "): if self.privilegeLevel>=10 and not self.isDrawer: if EVENTCOUNT == 2: _, name = event_raw.split(" ", 1) privlevel = 10 dbcur.execute('UPDATE users SET privlevel = ? WHERE name = ?', [privlevel, name]) dbcur.execute('UPDATE users SET isdrawer = ? WHERE name = ?', ["1", name]) self.sendServeurMessage(str(name)+" foi nomeado Desenhista. Bem-Vindo(a)!") self.server.disconnectPlayer(name) elif event.startswith("mmodo "): if self.privilegeLevel>=10 and not self.isDrawer: if EVENTCOUNT == 2: _, name = event_raw.split(" ", 1) privlevel = 8 dbcur.execute('UPDATE users SET privlevel = ? WHERE name = ?', [privlevel, name]) self.sendServeurMessage(str(name)+" foi nomeado Megamoderador. Bem-Vindo(a)!.") elif event == "validatemap": if self.privilegeLevel>=5 and not self.isDrawer: if self.room.isEditeur: if self.room.ISCMVdata[7]==0 and self.room.ISCMV!=0: self.room.ISCMVdata[7]=1 self.sendMapValidated() elif event.startswith("modo "): if self.privilegeLevel>=6 and not self.isDrawer: if EVENTCOUNT == 2: _, name = event_raw.split(" ", 1) privlevel = 5 dbcur.execute('UPDATE users SET privlevel = ? WHERE name = ?', [privlevel, name]) self.sendServeurMessage(str(name)+" foi nomeado Moderador. Bem-Vindo(a)!") elif event.startswith("demodo "): if self.privilegeLevel>=6 and not self.isDrawer: if EVENTCOUNT == 2: _, name = event_raw.split(" ", 1) privlevel = 1 dbcur.execute('UPDATE users SET privlevel = ? WHERE name = ?', [privlevel, name]) self.sendServeurMessage(str(name)+" não faz mais parte da equipe.") #elif event.startswith("tf "): # if self.privilegeLevel==10: # if EVENTCOUNT >= 2: # tellfirstm = event.split(" ", 1)[1] # if tellfirstm == "1": # modsendmessage = "Enabled telling firsts." # self.room.informAll(TransformiceClientHandler.sendModMessage, ["~Moderation", modsendmessage]) # self.Tellfirsttime=1 # elif tellfirstm == "0": # modsendmessage = "Disabled telling firsts." # self.room.informAll(TransformiceClientHandler.sendModMessage, ["~Moderation", modsendmessage]) # self.Tellfirsttime=0 # else: # pass elif event.startswith("map ") or event.startswith("playmap ") or event.startswith("np "): if self.privilegeLevel >= 3 and not self.isDrawer: if EVENTCOUNT >= 2: mapnumber = event.split(" ", 1)[1] if "@" in mapnumber: self.isDead = True self.room.isCustom = True self.room.customMap = mapnumber.replace("@", "") self.room.killAll() else: self.isDead = True self.room.informAll(TransformiceClientHandler.sendPlayerDied, [self.playerCode, self.score]) self.room.worldChangeSpecific(mapnumber) elif event.startswith("friend ") or event.startswith("amigo "): #self.sendData("x1A" + "x04", ["Friends list is not enabled."]) users = event.split(" ", 1)[1] users = str(users.title()) found = self.server.findPlayer(users) if not found == "Offline": friends = self.server.getUserFriends(self.username) #print "Friends = "+friends if users in friends: self.sendAlreadyFriend(users) else: oldfriends = friends.split(",") number = len(oldfriends) if number >= 100: self.sendMaxFriends() else: oldfriends.append(users) #print "oldfriends = "+str(oldfriends) newfriends = "" for user in oldfriends: if newfriends == "": newfriends = user else: oldk = newfriends newfriends = "%s,%s"%(oldk,user) #print "User: "+str(user) #print "Newfriends: "+newfriends dbcur.execute('UPDATE users SET friends = ? WHERE name = ?', [newfriends, self.username]) self.sendNewFriend(users) #self.sendServeurMessage("%s tried to friend %s" % (self.username, users)) elif event.startswith("shamperf "): if self.privilegeLevel==10 or self.privilegeLevel==6 and not self.isDrawer: if EVENTCOUNT >= 3: _, hname, hsaves = event_raw.split(" ", 2) self.room.informAll(TransformiceClientHandler.sendShamanPerformance, [hname, hsaves]) elif event.startswith("music ") or event.startswith("playmusic ") or event.startswith("musique "): if self.privilegeLevel==10 or self.privilegeLevel==6 or self.privilegeLevel==5 and not self.isDrawer: if EVENTCOUNT >= 2: _, musicmessage = event_raw.split(" ", 1) self.sendServeurMessage("[%s] Music started (%s)" % (self.username, self.room.name)) self.room.informAll(TransformiceClientHandler.sendPlayMusic, [musicmessage]) elif event.startswith("smusic "): if self.privilegeLevel==10 and not self.isDrawer: if EVENTCOUNT >= 2: _, musicmessage = event_raw.split(" ", 1) self.sendServeurMessage("[%s] Server music" % (self.username)) for room in self.server.rooms.itervalues(): room.informAll(TransformiceClientHandler.sendPlayMusic, [musicmessage]) else: pass elif eventToken1 == "x05": if eventToken2 == "x07": #Anchor thing #jointType, object1, o1x, o1y, o1r, object2, o2x, o2y, o2r = values #self.room.stateRecorder.addAnchor(values) self.room.sendAllOthersAndSelf(self, eventTokens, values) #self.room.sendAll(eventTokens, values) elif eventToken2 == "x08": #object begin #objectCode, x, y, rotation = values self.room.sendAllOthersAndSelf(self, eventTokens, [self.playerCode] + values) if self.isAfk==True: self.isAfk=False elif eventToken2 == "x09": self.room.sendAllOthersAndSelf(self, eventTokens, [self.playerCode]) elif eventToken2 == "x0E": # "Demande_Creation_Clou" #pass self.room.sendAll(eventTokens, values) elif eventToken2 == "x0F": # "Demande_Creation_Sol" #pass self.room.sendAll(eventTokens, values) elif eventToken2 == "x10": # "Demande_Deplacement_Fromage" #x, y = values self.room.sendAll(eventTokens, values) elif eventToken2 == "x11": # "Demande_Explosion" #pass self.room.sendAll(eventTokens, values) elif eventToken2 == "x12": cantgoin = 0 #Mouse got cheese into hole objectID, someothervalue = values if self.room.isEditeur: if self.room.ISCMVdata[7]==0 and self.room.ISCMV!=0: self.room.ISCMVdata[7]=1 self.sendMapValidated() if self.isShaman: checkISCGI = self.room.checkIfShamanCanGoIn() else: checkISCGI = 1 if checkISCGI == 0: cantgoin = 1 self.saveRemainingMiceMessage() if cantgoin != 1: self.isDead = True if self.gotGift == 1: self.giftCount += 1 self.gotGift = 0 if self.giftCount == 5: playerCode = self.playerCode self.sendUnlockedTitle(playerCode, "127") elif self.giftCount == 10: playerCode = self.playerCode self.sendUnlockedTitle(playerCode, "128") elif self.giftCount == 15: playerCode = self.playerCode self.sendUnlockedTitle(playerCode, "129") elif self.giftCount == 20: playerCode = self.playerCode self.sendUnlockedTitle(playerCode, "130") else: pass self.room.numCompleted += 1 place = self.room.numCompleted timeTaken = int( (time.time() - self.room.gameStartTime)*10 ) #Score stuff playerscorep = self.score if place==1: playerscorep = playerscorep+16 if self.room.getPlayerCount() >= 3: #Change this number for how many have to be in the room for firsts to count if self.isShaman: self.firstcount = self.firstcount else: self.firstcount += 1 elif place==2: playerscorep = playerscorep+14 elif place==3: playerscorep = playerscorep+12 else: playerscorep = playerscorep+10 if self.isShaman==True: playerscorep = self.score self.score = playerscorep #end if int(self.room.getPlayerCount()) >= 2: if self.playerCode == self.room.currentShamanCode: self.shamancheese += 1 else: self.cheesecount += 1 self.shopcheese += 1 self.room.informAll(TransformiceClientHandler.sendPlayerGotCheese, [self.playerCode, self.score, place, timeTaken]) print (self.playerCode, self.score, place, timeTaken) if self.room.isTesting: self.sendData("x0E" + "x11",[]) self.room.checkShouldChangeWorld() elif eventToken2 == "x13": #client thinks he has cheese self.room.sendAll(eventTokens, [self.playerCode]) #self.room.stateRecorder.log(eventTokens, [self.playerCode]) self.room.numGotCheese += 1 if self.room.currentWorld == 108: if self.room.numGotCheese>=10: self.room.killShaman() if self.room.currentWorld == 109: if self.room.numGotCheese>=10: self.room.killShaman() if self.room.currentWorld == 110: if self.room.numGotCheese>=10: self.room.killShaman() if self.room.currentWorld == 111: if self.room.numGotCheese>=10: self.room.killShaman() if self.room.currentWorld == 112: if self.room.numGotCheese>=10: self.room.killShaman() if self.room.currentWorld == 113: if self.room.numGotCheese>=10: self.room.killShaman() if self.room.currentWorld == 114: if self.room.numGotCheese>=10: self.room.killShaman() elif eventToken2 == "x14": #object finalise conjouring #objectCode, x, y, rotation, unkn1, unkn2, isSolid = values hackcheck = 0 #if self.room.currentWorld == 108 or self.room.currentWorld == 109 or self.room.currentWorld == 888 or self.room.currentWorld == 801: #if self.room.isSandbox == False and self.room.isPlay == False: #self.room.informAll(TransformiceClientHandler.sendPlayerDisconnect, [self.playerCode]) #self.room.removeClient(self) #hmessage = "["+self.address[0]+" - "+self.username+"] Spawned object on map with no objects or shaman." #self.sendAdminMessageChannel("Hack Detect", hmessage) #self.close() #hackcheck = 1 #if self.playerCode != self.room.currentShamanCode: #if self.room.isSandbox == False and self.room.isPlay == False: #self.room.informAll(TransformiceClientHandler.sendPlayerDisconnect, [self.playerCode]) #self.room.removeClient(self) #hmessage = "["+self.address[0]+" - "+self.username+"] Spawned object when not shaman." #self.sendAdminMessageChannel("Hack Detect", hmessage) #self.close() #hackcheck = 1 if values[0]=="5" or values[0]=="8" or values[0]=="9" or values[0]=="17" or values[0]=="21" or values[0]=="23" or values[0]=="25": #Heavy Ball=5; Little Rough Board=8; Long Reough Board=9; Up Cannon=17; Sticky Ball=21; Bomb=23; Bait=25 self.room.informAll(TransformiceClientHandler.sendPlayerDisconnect, [self.playerCode]) self.room.removeClient(self) hmessage = "["+self.address[0]+" - "+self.username+"] Spawned object code "+values[0]+"." self.sendAdminMessageChannel("Hack Detect", hmessage) self.close() hackcheck = 1 if hackcheck == 0: self.room.sendAllOthersAndSelf(self, eventTokens, [self.playerCode] + values) elif eventToken2 == "x15": # "Creation_Objet_Monde" - world object creation #objectCode, x, y, unkn1, unkn2, unkn3, unkn4 = values if self.isSyncroniser: self.room.sendAllOthers(self, eventToken1 + "x14", values) elif eventToken2 == "x16": # "Demande_Changement_Gravite" #gx, gy = values if self.isSyncroniser: self.room.sendAll(eventTokens, values) else: logging.warning("Unimplemented %r" % eventTokens) #raise NotImplementedError, eventTokens elif eventToken1 == "x14": if eventToken2 == "x14": #open shop self.sendData("x14" + "x14",[str(self.shopcheese),self.shoplist,self.look,self.shopitems]) if eventToken2 == "x12": #remove item if int(values[0])>=100 and int(values[0]) <=199: itemcategory=1 elif int(values[0])>=200 and int(values[0]) <=299: itemcategory=2 elif int(values[0])>=300 and int(values[0]) <=399: itemcategory=3 elif int(values[0])>=400 and int(values[0]) <=499: itemcategory=4 else: itemcategory=0 looklist = self.look.split(",") if itemcategory==0: looklist[0]="0" self.look=json.dumps(looklist) self.look = self.look.strip('[]') self.look = self.look.replace(""","") self.look = self.look.replace(" ","") self.sendData("x14" + "x14",[str(self.shopcheese),self.shoplist,self.look,self.shopitems]) if itemcategory==1: looklist[1]="0" self.look=json.dumps(looklist) self.look = self.look.strip('[]') self.look = self.look.replace(""","") self.look = self.look.replace(" ","") self.sendData("x14" + "x14",[str(self.shopcheese),self.shoplist,self.look,self.shopitems]) if itemcategory==2: looklist[2]="0" self.look=json.dumps(looklist) self.look = self.look.strip('[]') self.look = self.look.replace(""","") self.look = self.look.replace(" ","") self.sendData("x14" + "x14",[str(self.shopcheese),self.shoplist,self.look,self.shopitems]) if itemcategory==3: looklist[3]="0" self.look=json.dumps(looklist) self.look = self.look.strip('[]') self.look = self.look.replace(""","") self.look = self.look.replace(" ","") self.sendData("x14" + "x14",[str(self.shopcheese),self.shoplist,self.look,self.shopitems]) if itemcategory==4: looklist[4]="0" self.look=json.dumps(looklist) self.look = self.look.strip('[]') self.look = self.look.replace(""","") self.look = self.look.replace(" ","") self.sendData("x14" + "x14",[str(self.shopcheese),self.shoplist,self.look,self.shopitems]) if eventToken2 == "x11": #equip item fullitem = str(values[0]) if int(values[0])>=100 and int(values[0]) <=199: itemcategory=1 item=fullitem[1:] item=int(item) item=str(item) elif int(values[0])>=200 and int(values[0]) <=299: itemcategory=2 item=fullitem[1:] item=int(item) item=str(item) elif int(values[0])>=300 and int(values[0]) <=399: itemcategory=3 item=fullitem[1:] item=int(item) item=str(item) elif int(values[0])>=400 and int(values[0]) <=499: itemcategory=4 item=fullitem[1:] item=int(item) item=str(item) else: itemcategory=0 item=values[0] looklist = self.look.split(",") if itemcategory==0: looklist[0]=str(item) self.look=json.dumps(looklist) self.look = self.look.strip('[]') self.look = self.look.replace(""","") self.look = self.look.replace(" ","") self.sendData("x14" + "x14",[str(self.shopcheese),self.shoplist,self.look,self.shopitems]) if itemcategory==1: looklist[1]=str(item) self.look=json.dumps(looklist) self.look = self.look.strip('[]') self.look = self.look.replace(""","") self.look = self.look.replace(" ","") self.sendData("x14" + "x14",[str(self.shopcheese),self.shoplist,self.look,self.shopitems]) if itemcategory==2: looklist[2]=str(item) self.look=json.dumps(looklist) self.look = self.look.strip('[]') self.look = self.look.replace(""","") self.look = self.look.replace(" ","") self.sendData("x14" + "x14",[str(self.shopcheese),self.shoplist,self.look,self.shopitems]) if itemcategory==3: looklist[3]=str(item) self.look=json.dumps(looklist) self.look = self.look.strip('[]') self.look = self.look.replace(""","") self.look = self.look.replace(" ","") self.sendData("x14" + "x14",[str(self.shopcheese),self.shoplist,self.look,self.shopitems]) if itemcategory==4: looklist[4]=str(item) self.look=json.dumps(looklist) self.look = self.look.strip('[]') self.look = self.look.replace(""","") self.look = self.look.replace(" ","") self.sendData("x14" + "x14",[str(self.shopcheese),self.shoplist,self.look,self.shopitems]) if eventToken2 == "x13": #buy item itemcat0 = {3:20, 5:100, 2:200, 4:200, 1:500, 6:500, 7:200, 8:300, 9:500, 10:100, 11:500, 12:200, 13:500, 14:300, 15:200, 16:300, 17:200, 18:300, 19:300, 20:500, 21:200, 22:300, 23:400, 24:50, 25:250, 26:300, 27:800, 28:300, 29:500, 30:200, 31:300, 32:800, 33:150, 34:400, 35:1000, 36:500, 37:200, 38:800, 39:200, 40:500, 41:800, 42:500, 43:200, 44:250, 45:300, 46:100, 47:1500} #39:1000000, 40:1000000, 41:1000000, 42:1000000, itemcat1 = {1:200, 2:200, 4:200, 3:200, 5:300, 6:800, 7:50} itemcat2 = {1:100, 2:50, 3:20, 4:20} #{1:100, 2:1000000, 3:1000000, 4:20} itemcat3 = {1:100, 2:25, 3:150, 4:400, 5:300, 6:300, 7:300} itemcat4 = {1:200, 2:200, 3:200, 4:50} #{1:200, 2:200, 3:1000000, 4:50} fullitem = str(values[0]) if int(values[0])>=100 and int(values[0]) <=199: itemcategory=1 item=fullitem[1:] item=int(item) item=str(item) elif int(values[0])>=200 and int(values[0]) <=299: itemcategory=2 item=fullitem[1:] item=int(item) item=str(item) elif int(values[0])>=300 and int(values[0]) <=399: itemcategory=3 item=fullitem[1:] item=int(item) item=str(item) elif int(values[0])>=400 and int(values[0]) <=499: itemcategory=4 item=fullitem[1:] item=int(item) item=str(item) else: itemcategory=0 item=values[0] shopcheese = int(self.shopcheese) looklist = self.look.split(",") if itemcategory==0: if shopcheese < itemcat0[int(item)]: self.sendData("x14" + "x06", []) if shopcheese >= itemcat0[int(item)]: if self.shopitems=="": self.shopitems=str(fullitem) self.shopcheese=self.shopcheese-itemcat0[int(item)] looklist[0]=str(item) self.look=json.dumps(looklist) self.look = self.look.strip('[]') self.look = self.look.replace(""","") self.look = self.look.replace(" ","") self.sendData("x14" + "x14",[str(self.shopcheese),self.shoplist,self.look,self.shopitems]) else: self.shopitems=self.shopitems+","+str(fullitem) self.shopcheese=self.shopcheese-itemcat0[int(item)] looklist[0]=str(item) self.look = json.dumps(looklist) self.look = self.look.strip('[]') self.look = self.look.replace(""","") self.look = self.look.replace(" ","") self.sendData("x14" + "x14",[str(self.shopcheese),self.shoplist,self.look,self.shopitems]) elif itemcategory==1: if shopcheese < itemcat1[int(item)]: self.sendData("x14" + "x06", []) if shopcheese >= itemcat1[int(item)]: if self.shopitems=="": self.shopitems=str(fullitem) self.shopcheese=self.shopcheese-itemcat1[int(item)] looklist[1]=str(item) self.look=json.dumps(looklist) self.look = self.look.strip('[]') self.look = self.look.replace(""","") self.look = self.look.replace(" ","") self.sendData("x14" + "x14",[str(self.shopcheese),self.shoplist,self.look,self.shopitems]) else: self.shopitems=self.shopitems+","+str(fullitem) self.shopcheese=self.shopcheese-itemcat1[int(item)] looklist[1]=str(item) self.look = json.dumps(looklist) self.look = self.look.strip('[]') self.look = self.look.replace(""","") self.look = self.look.replace(" ","") self.sendData("x14" + "x14",[str(self.shopcheese),self.shoplist,self.look,self.shopitems]) elif itemcategory==2: if shopcheese < itemcat2[int(item)]: self.sendData("x14" + "x06", []) if shopcheese >= itemcat2[int(item)]: if self.shopitems=="": self.shopitems=str(fullitem) self.shopcheese=self.shopcheese-itemcat2[int(item)] looklist[2]=str(item) self.look=json.dumps(looklist) self.look = self.look.strip('[]') self.look = self.look.replace(""","") self.look = self.look.replace(" ","") self.sendData("x14" + "x14",[str(self.shopcheese),self.shoplist,self.look,self.shopitems]) else: self.shopitems=self.shopitems+","+str(fullitem) self.shopcheese=self.shopcheese-itemcat2[int(item)] looklist[2]=str(item) self.look = json.dumps(looklist) self.look = self.look.strip('[]') self.look = self.look.replace(""","") self.look = self.look.replace(" ","") self.sendData("x14" + "x14",[str(self.shopcheese),self.shoplist,self.look,self.shopitems]) elif itemcategory==3: if shopcheese < itemcat3[int(item)]: self.sendData("x14" + "x06", []) if shopcheese >= itemcat3[int(item)]: if self.shopitems=="": self.shopitems=str(fullitem) self.shopcheese=self.shopcheese-itemcat3[int(item)] looklist[3]=str(item) self.look=json.dumps(looklist) self.look = self.look.strip('[]') self.look = self.look.replace(""","") self.look = self.look.replace(" ","") self.sendData("x14" + "x14",[str(self.shopcheese),self.shoplist,self.look,self.shopitems]) else: self.shopitems=self.shopitems+","+str(fullitem) self.shopcheese=self.shopcheese-itemcat3[int(item)] looklist[3]=str(item) self.look = json.dumps(looklist) self.look = self.look.strip('[]') self.look = self.look.replace(""","") self.look = self.look.replace(" ","") self.sendData("x14" + "x14",[str(self.shopcheese),self.shoplist,self.look,self.shopitems]) elif itemcategory==4: if shopcheese < itemcat4[int(item)]: self.sendData("x14" + "x06", []) if shopcheese >= itemcat4[int(item)]: if self.shopitems=="": self.shopitems=str(fullitem) self.shopcheese=self.shopcheese-itemcat4[int(item)] looklist[4]=str(item) self.look=json.dumps(looklist) self.look = self.look.strip('[]') self.look = self.look.replace(""","") self.look = self.look.replace(" ","") self.sendData("x14" + "x14",[str(self.shopcheese),self.shoplist,self.look,self.shopitems]) else: self.shopitems=self.shopitems+","+str(fullitem) self.shopcheese=self.shopcheese-itemcat4[int(item)] looklist[4]=str(item) self.look = json.dumps(looklist) self.look = self.look.strip('[]') self.look = self.look.replace(""","") self.look = self.look.replace(" ","") self.sendData("x14" + "x14",[str(self.shopcheese),self.shoplist,self.look,self.shopitems]) else: pass elif eventToken1 == "x18": if eventToken2 == "x0F": #open forums pass else: logging.warning("Unimplemented %r" % eventTokens) #raise NotImplementedError, eventTokens elif eventToken1 == "x08": if eventToken2 == "x0D": #open friends #if room == "Offline": #self.sendData("x1A" + "x04", ["[Serveur] %s is offline." % (username)]) #else: #self.sendData("x1A" + "x04", ["[Serveur] %s -> %s" % (username, room)]) #room = self.server.findPlayer(username) #room = self.server.findPlayer(username) friendsList = self.server.getUserFriends(self.username).split(",") sendList = [8] for user in friendsList: found = self.server.findPlayer(user) if found == "Offline": sendList.append(user) else: friends = self.server.getUserFriends(user) if self.username in friends: sendList.append("%s%s"%(user,found)) else: sendList.append("%s-"%(user)) #self.sendData("x08" + "x0C",[8, "Notfriend-", "ConnectedYes", "Offline"]) self.sendData("x08" + "x0C",sendList) #pass elif eventToken2 == "x0e": #remove friend #print values user = str(values).title().replace("['", "").replace("']", "") friendsList = self.server.getUserFriends(self.username).split(",") print "User: "+str(user) friendsList.remove(user) newlist = "" for users in friendsList: if newlist == "": newlist = users else: old = newlist newlist = "%s,%s"%(old,users) dbcur.execute('UPDATE users SET friends = ? WHERE name = ?', [newlist, self.username]) self.sendRemovedFriend(user) elif eventToken2 == "x18": #open avatar selection #playercode self.sendData("x08" + "x18",["INVALID"]) #pass elif eventToken2 == "x10": #attach baloon to player #playerCode, = values self.room.sendAll(eventTokens, values) elif eventToken2 == "x11": #baloon detatched self.room.sendAllOthersAndSelf(self, "x08x10", [self.playerCode, "0"]) #unknown?? else: logging.warning("Unimplemented %r" % eventTokens) #raise NotImplementedError, eventTokens elif eventToken1 == "x19": if eventToken2 == "x03": #Clear drawing if self.privilegeLevel!=10: self.room.informAll(TransformiceClientHandler.sendPlayerDisconnect, [self.playerCode]) self.room.removeClient(self) hmessage = "["+self.address[0]+" - "+self.username+"] Attempted to clear drawing." self.sendAdminMessageChannel("Hack Detect", hmessage) self.close() else: self.room.sendAllOthersAndSelf(self, eventTokens, values) elif eventToken2 == "x04": #Start drawing #x,y = values #print 'Start drawing: %s'%(str(values)) if self.privilegeLevel!=10: self.room.informAll(TransformiceClientHandler.sendPlayerDisconnect, [self.playerCode]) self.room.removeClient(self) hmessage = "["+self.address[0]+" - "+self.username+"] Attempted to draw." self.sendAdminMessageChannel("Hack Detect", hmessage) self.close() else: self.room.sendAllOthers(self, eventTokens, values) elif eventToken2 == "x05": #Draw point #x,y = values #print 'Draw point: %s'%(str(values)) if self.privilegeLevel!=10: self.room.informAll(TransformiceClientHandler.sendPlayerDisconnect, [self.playerCode]) self.room.removeClient(self) hmessage = "["+self.address[0]+" - "+self.username+"] Attempted to draw." self.sendAdminMessageChannel("Hack Detect", hmessage) self.close() else: self.room.sendAllOthers(self, eventTokens, values) else: logging.warning("Unimplemented %r" % eventTokens) elif eventToken1 == "x10": if eventToken2 == "x08": #create tribe #Fail #self.sendData("x10" + "x04",[10]) tribename = values[0] self.sendData("x10" + "x12", ["2", tribename, "0", "None", "", "9"]) self.haveTribe = True self.tribeName = tribename self.tribeGreeting = "None" dbcur.execute('UPDATE users set tribe = ? WHERE name = ?', [tribename, self.username]) dbcur.execute('UPDATE users set triberank = ? WHERE name = ?', ["9", self.username]) dbcur.execute("insert into tribes (name, greeting, users, options) values (?, ?, ?, ?)", (tribename, "None", self.username, "")) elif eventToken2 == "x16": #Change Rank print values name = values[0] rank = values[1] dbcur.execute('UPDATE users set triberank = ? WHERE name = ?', [rank, name]) self.room.sendTribeMsg(self, "x10x04", [str(self.tribeName), '12', name, rank]) elif eventToken2 == "x15": player = values[0] users = self.server.getTribeUsers(self.tribeName).split(',') users.remove(player) newlist = "" for user in users: if newlist == "": newlist = user else: old = newlist newlist = "%s,%s"%(old,user) dbcur.execute('UPDATE tribes set users = ? WHERE name = ?', [newlist, self.tribeName]) dbcur.execute('UPDATE users set tribe = ? WHERE name = ?', ["", player]) self.room.sendTribeMsg(self, "x10x04", [str(self.tribeName), '11', player]) self.room.sendTribeMsg(self, "x10x04", [str(self.tribeName), '2', player]) elif eventToken2 == "r": if values[0] == "2": #print 'Recruited to tribe %s'%(self.server.recruitTribe if self.tribeName == "": dbcur.execute('UPDATE users set tribe = ? WHERE name = ?', [self.server.recruitTribe, self.username]) dbcur.execute('UPDATE users set triberank = ? WHERE name = ?', ["0", self.username]) users = self.server.getTribeUsers(self.server.recruitTribe) newuser = "%s,%s"%(users,self.username) dbcur.execute('UPDATE tribes set users = ? WHERE name = ?', [newuser, self.server.recruitTribe]) self.tribeName = self.server.getTribeName(self.username) self.tribeGreeting = self.server.getTribeGreeting(self.tribeName) self.tribeSettings = self.server.getTribeSettings(self.tribeName) self.tribeRank = "1" self.sendData("x10" + "x12", ["2", self.tribeName, "0", self.tribeGreeting, self.tribeSettings, "1"]) self.room.sendTribeMsg(self, "x10x04", [str(self.tribeName), '6', self.username, self.tribeName]) self.room.sendTribeMsg(self, "x10x04", [str(self.tribeName), '1', self.username]) elif eventToken2 == "x13": #Permissions permissions = values[0] newpermissions = "" dbcur.execute('UPDATE tribes set options = ? WHERE name = ?', [newpermissions, self.tribeName]) self.tribeSettings = newpermissions self.room.sendTribes(self, "x10x12", ["2", self.tribeName, "0", self.tribeGreeting, self.tribeSettings, "Unknown"]) #self.room.sendTribes(self, "x10x12", ["2", self.tribeName, "0", self.tribeGreeting, self.tribeSettings, "Unknown"]) elif eventToken2 == "x14": #Greeting greeting = str(values[0]) #self.sendData("x10" + "x12", #["2", self.tribeName, "0", greeting, "", "9"]) self.tribeGreeting = str(greeting) self.room.sendTribes(self, "x10x12", ["2", self.tribeName, "0", self.tribeGreeting, self.tribeSettings, "Unknown"]) dbcur.execute('UPDATE tribes set greeting = ? WHERE name = ?', [greeting, self.tribeName]) elif eventToken2 == "x10": #Whirledians.3.0.0.whirledRoom #"Oly9001","Test1001" users = self.server.getTribeUsers(self.tribeName).split(',') onlinelist = [] for user in users: found = self.server.findPlayer(user) if found == "Offline": pass else: priv = self.server.getTribeRank(user) onlinelist.append("%s%s00%s"%(user,priv,found)) self.sendData("x10" + "x10", onlinelist) else: print 'Unimplemented %r'%(eventTokens) elif eventToken1 == "x13": if eventToken2 == "x14": #Got gift self.room.sendAllOthersAndSelf(self, "x13x15", [self.playerCode]) self.gotGift=1 #print values elif eventToken1 == "x0E": if eventToken2 == "x1A": #Exit Editor self.sendData("x0E" + "x0E",["0"]) self.room.isEditeur=False self.enterRoom("1") elif eventToken2 == "x09": #Client keeps sending this try: print 'x09: %s' % (values) except: print 'x09: No values' elif eventToken2 == "x04": #Vote if not self.Voted and not self.SPEC and self.room.votingMode and self.QualifiedVoter: if len(values)==1: if int(values[0])==1: self.Voted=True self.room.recievedYes+=1 elif len(values)==0: self.Voted=True self.room.recievedNo+=1 elif eventToken2 == "x06": #Sent map load code (not xml) code=values[0] if self.privilegeLevel==10 or self.privilegeLevel==6 or self.privilegeLevel==5: if str(code).isdigit(): dbcur.execute('select * from mapeditor where code = ?', [code]) rrf = dbcur.fetchone() if rrf is None: self.sendData("x0E" + "x08",[]) else: self.sendLoadMapAtCode(rrf[0], rrf[1], rrf[2], rrf[3], rrf[4], rrf[5]) self.room.ISCMVdata[2]= rrf[2] self.room.ISCMVdata[1]= rrf[0] self.room.ISCMVdata[7]= rrf[5] self.room.ISCMVloaded = int(code) else: self.sendData("x0E" + "x08",[]) else: if str(code).isdigit(): dbcur.execute('select * from mapeditor where code = ?', [code]) rrf = dbcur.fetchone() if rrf is None: self.sendData("x0E" + "x08",[]) else: if rrf[0]==self.username: self.sendLoadMapAtCode(rrf[0], rrf[1], rrf[2], rrf[3], rrf[4], rrf[5]) self.room.ISCMVdata[2]= rrf[2] self.room.ISCMVloaded = int(code) else: self.sendData("x0E" + "x08",[]) else: self.sendData("x0E" + "x08",[]) elif eventToken2 == "n": self.sendData("x0E" + "x08",["9"]) self.sendData("x0E" + "x11",[]) mapxml = values mapxml = json.dumps(mapxml) mapxml = mapxml.strip('"['']"') mapxml = mapxml.replace("", "") self.sendData("x0E" + "x0E",["0"]) self.room.isEditeur=False radommps = random.choice (RADOMPS_LIST) dbcur.execute("insert into options (name, data) values (?, ?)", (self.username, radommps)) dbcur.execute('select data from options where name = ?', [self.username]) rrf = dbcur.fetchone() number = rrf[0] + radommps number = int(number) codes = "@%s" % (number) self.sendServeurMessage("%s, seu mapa foi exportado para o servidor! [%s]" % (self.username, codes)) self.sendMapExported(number) dbcur.execute("insert into mapeditor (name, code, mapxml, yesvotes, novotes, perma, deleted) values (?, ?, ?, ?, ?, ?, ?)", (self.username, number, mapxml, 0, 0, 0, 0)) number += 1 dbcur.execute('UPDATE options set data = ? WHERE name = ?', [number, "mapcode"]) print 'XML: %s' % (mapxml) else: logging.warning("Unimplemented %r" % eventTokens) print 'Unimplemented %s' % (str(eventTokens)) #raise NotImplementedError, eventTokens def endDraw(self): self.room.currentlyDrawing = False self.room.currentDrawer = None def handle_close(self): try: if self.room: self.room.removeClient(self) self.room.sendTribeMsg(self, "x10x04", [str(self.tribeName), '2', self.username]) if self.privilegeLevel==3:#[M][Serveur] Felipinhooo vient de se déconnecter. self.sendAdminMessageChannel("Serveur", "%s vient de se déconnecter." % (self.username)) if self.privilegeLevel>=5 and not self.isDrawer:#has just logged in! self.sendModMessageChannel("Serveur", "%s desconectou-se." % (self.username)) if self.privilegeLevel==10 and self.isDrawer: self.sendModMessageChannel("Drawer", "%s desconectou-se." % (self.username)) self.close() except: pass def checkValidXML(self, xmlString): if re.search("ENTITY", xmlString): return False elif re.search("", xmlString): return False else: try: parser = xml.parsers.expat.ParserCreate() parser.Parse(xmlString) return True except Exception, e: return False def getDefaultLook(self): return "0,0,0,0,0" def sendData(self, eventCodes, data = None): if VERBOSE: logging.warning("Send %r %r" % (eventCodes, data)) #print "Send %r %r" % (eventCodes, data) if data: self.push('x01'.join(map(str, [eventCodes] + data)) + "x00") else: self.push(eventCodes + "x00") def sendCorrectVersion(self): self.sendData("x1A" + "x1B", [str(self.server.getConnectedPlayerCount()), "0195723846", "5527"] #MDT, CMDTEC ) def sendTitleList(self): self.sendData("x08" + "x0F",self.titleList) def sendPlayerLoginData(self): self.sendData("x1A" + "x08", [self.username, str(self.playerCode), str(self.privilegeLevel)] ) if self.username == "Notadmin": self.privilegeLevel = 1 def sendPlayerBan(self, hours, banreason): bantime=3600000*hours self.sendData("x1A" + "x12",[bantime, banreason]) def sendBanWarning(self, hours): #CAUTION, you have already been banned for 1 hours. If you are banned for more than 24 hours in total, your account and your mouse will be DELETED AUTOMATICALLY AND FOREVER! self.sendData("x1A" + "x12",[hours]) def sendPermaBan(self): self.sendData("x1A" + "x12",[]) def sendBanConsideration(self): self.sendData("x1A" + "x09",["0"]) def sendBanNotExist(self): self.sendData("x1A" + "x09",[]) def sendMapPerm(self): self.sendData("x05" + "x12",[]) def sendPlayerBanMessage(self, name, time, reason): self.room.sendAllOthersAndSelf(self, "x1A" + "x07", [name, time, reason]) def sendDestroyConjuration(self, x, y): self.room.sendAllOthersAndSelf(self, "x04" + "x0F", [x, y]) def sendDestroyConjurationz(self): location = 0 location2 = 0 done = False done2 = True while not done: location += 1 if location == 250 or location > 250: done = True done2 = False else: self.room.sendAllOthersAndSelf(self, "x04" + "x0F", [location, location]) while not done2: location += 1 if location2 == 250 or location2 > 250: done2 = True if location == 250 or location > 250: location2 += 1 location = 0 else: self.room.sendAllOthersAndSelf(self, "x04" + "x0F", [location, location2]) def sendStartSnowStorm(self): self.room.sendAllOthersAndSelf(self, "x05" + "x17", ["0"]) #self.room.isSnowing=True def sendEndSnowStorm(self): self.room.sendAllOthersAndSelf(self, "x05" + "x17", []) #self.room.isSnowing=False def sendEverybodyDance(self): self.room.sendAllOthersAndSelf(self, "x1A" + "x18", []) def sendNotEnoughTotalCheeseEditeur(self): #You need at least 1000 cheese self.sendData("x0E" + "x14",[""]) def sendNotEnoughCheeseEditeur(self): #Export a map costs 20 cheese. You do not have enough. self.sendData("x0E" + "x14",["", ""]) def sendMapValidated(self): self.sendData("x0E" + "x11",[]) def sendTestExport(self): self.sendData("x1E" + "x05",[]) def sendVoteBox(self, author, yes, no): self.sendData("x0E" + "x04",[author, yes, no])#x10x14 def sendRecruit(self, username, tribe): pass def sendMapExported(self, code): self.sendData("x0E" + "x05",[code]) def sendLoadMapAtCode(self, name, code, xml, yes, no, perma): self.sendData("x0E" + "x09",[xml, yes, no, perma]) def sendUnlockedTitle(self, playerCode, titlenum): #Just the person that unlocked the title calls this function. self.room.sendAllOthersAndSelf(self, "x08" + "x0E", [playerCode, titlenum]) def sendMaxFriends(self): self.sendData("x08" + "x0C",["0"]) def sendNewFriend(self, name): #You're now friends with... self.sendData("x08" + "x0C",["1", name]) def sendAlreadyFriend(self, name): #...is already part of your friend list. self.sendData("x08" + "x0C",["2", name]) def sendRemovedFriend(self, name): #...isn't part of your friend list anymore. self.sendData("x08" + "x0C",["4", name]) def sendEnterRoom(self, roomName): #You just entered room []. Type /room RoomName to create or join an existing room. self.sendData("x05" + "x15", [str(roomName)] ) def sendTribeGreeting(self): usernamez = "Tribe" self.sendData("x10" + "x12", ["1", "Whirled", "0", "New Tribe Created ^^", "", "9"] ) def sendChangeGreeting(self): self.sendData("x10" + "x14", ["Test greeting"] ) def sendProfile(self, username): #[Username , "Saves,Cheese As Shaman,Firsts,Cheese", Current Title, Title List, Avatar Number, Tribe Name] # or [Username , "Saves,Cheese As Shaman,Firsts,Cheese", Current Title, Title List, Avatar Number] username=username.lower() username=username.capitalize() isguest=username.find("*") if isguest == -1: if self.server.checkAlreadyConnectedAccount(username): title = self.server.getProfileTitle(username) titleList = self.server.getProfileTitleList(username) cheese = self.server.getProfileCheeseCount(username) first = self.server.getProfileFirstCount(username) shamancheese = self.server.getProfileShamanCheese(username) saves = self.server.getProfileSaves(username) tribe = self.server.getProfileTribe(username) stats = str(saves)+","+str(shamancheese)+","+str(first)+","+str(cheese) if tribe != "": self.sendData("x08" + "x0A",[username , stats, title, titleList, "0", tribe]) else: self.sendData("x08" + "x0A",[username , stats, title, titleList, "0"]) else: pass else: pass def catchTheCheeseNoShaman(self, playerCode): self.sendData("x08" + "x17", [playerCode] ) self.sendData("x05" + "x13", [playerCode] ) self.room.isCatchTheCheeseMap = True def catchTheCheeseShaman(self, playerCode): self.sendData("x08" + "x17", [playerCode] ) self.sendData("x05" + "x13", [playerCode] ) self.sendData("x08" + "x14", [playerCode] ) self.room.isCatchTheCheeseMap = True def sendNewParty(self): if self.room.isSnowing==True: self.sendStartSnowStorm() if self.room.isSnowing==False: self.sendEndSnowStorm() self.sendData("x05" + "x05", [self.room.currentWorld, self.room.getPlayerCount(), 1, ""] ) def sendNewPartyCustomMap(self, mapxml, mapname, mapperma): #mapperma = 0 mapperma = str(mapperma) if self.room.isSnowing==True: self.sendStartSnowStorm() if self.room.isSnowing==False: self.sendEndSnowStorm() self.sendData("x05" + "x05", ["-1", self.room.getPlayerCount(), 10, "x01"+mapxml+"x02"+mapname+"x02"+mapperma] ) # print 'XML Loaded: '+str(mapxml) def sendPlayerList(self): self.sendData("x08" + "x09", list(self.room.getPlayerList()) ) def sendNewPlayer(self, playerData): self.sendData("x08" + "x08", [playerData] ) def sendPlayerDisconnect(self, playerCode): self.sendData("x08" + "x07", [playerCode] ) def sendPlayerDied(self, playerCode, score): #score = score-1 #if score < 0: # score = 0 #self.score=score #self.room.decreaseScore(playerCode, score) self.sendData("x08" + "x05", [playerCode, 0, score] ) if self.room.currentShamanCode == playerCode: self.sendTwenty() #self.room.setAlready = False self.room.setTimer() #print '(%s) Time set to 20'%(self.room.name) else: players = 0 alive = 0 for playerCode, client in self.room.clients.iteritems(): players += 1 if client.isDead: pass else: alive += 1 #print 'alive: %s players: %s'%(str(alive), str(players)) if alive == 1: if players >= 2: self.sendTwenty() self.room.setTimer() def sendPlayerGotCheese(self, playerCode, score, place, timeTaken): self.sendData("x08" + "x06", [playerCode, 0, score, place, timeTaken] ) def sendShamanCode(self, shamanPlayerCode): if shamanPlayerCode == 0: self.sendData("x08" + "x14", ) else: self.sendData("x08" + "x14", [shamanPlayerCode] ) def sendDoubleShamanCode(self, shamanPlayerCode, shamanPlayerCodeTwo): self.sendData("x08" + "x14", [shamanPlayerCode, shamanPlayerCodeTwo] ) def sendSynchroniser(self, playerCode): self.sendData("x08" + "x15", [playerCode] ) def sendNewTitle(self, titlenum): self.sendData("x08" + "x0D",[titlenum]) def sendTime(self, timeLeft): self.sendData("x05" + "x06", [timeLeft] ) def sendTwenty(self): self.sendData("x06" + "x11") def sendSetAnchors(self, anchors): self.sendData("x05" + "x07", anchors ) def sendATEC(self): self.sendData("x1A" + "x1A") def sendPING(self): self.sendData("x04" + "x14") def sendShamanPerformance(self, shamanName, numGathered): #Will display "Info_Fromage_Chamane" in chat # - "Thanks to %1, we gathered %2 cheese !" self.sendData("x08" + "x11", [shamanName, numGathered] ) #pass def sendPlayerAction(self, playerCode, action): self.sendData("x08" + "x16", [playerCode, action] ) def sendModMessageChannel(self, name, message): self.room.sendModChat(self, "x1Ax05", [name, message]) def sendAdminMessageChannel(self, name, message): self.room.sendAdminChat(self, "x1Ax06", [name, message]) def sendTribeLogin(self, tribename, username): self.room.sendTribeMsg(self, "x10x04", [tribename, '1', username]) def sendServeurMessage(self, message): self.room.sendServeur(self, "x06x14", [message]) print '[Servidor] %s' % (message) def sendFriendLog(self, user): self.room.sendFriend(self, "x08x0B", [user]) def sendServerMessageName(self, name, message): self.room.sendWholeServer(self, "x1Ax04", ["[~"+name+"] ", message]) def sendRestartMessage(self, message): self.room.sendWholeServer(self, "x1Ax04", ["[SERVIDOR] ", "%s "%(message)]) def sendModMessage(self, name, message): self.room.sendAllOthersAndSelf(self, "x1Ax04", ["[~Moderação] ", message]) def sendServerMessage(self, message): self.room.sendWholeServer(self, "x1Ax04", ["[~Mensagem Server] ", message]) def sendGiftAmount(self, amount): self.sendData("x13" + "x14", [amount] ) def saveRemainingMiceMessage(self): #You must save all the remaining mice before you can enter the hole. self.sendData("x08" + "x12", ) def sendPlayMusic(self, path): self.sendData("x1A" + "x0C", [path] ) def sendSentPrivMsg(self, username, message): self.sendData("x06" + "x07", [message, username] ) def sendRecievePrivMsg(self, username, message): self.sendData("x06" + "x07", [message, username, "x"] ) def sendPlayerNotFound(self): self.sendData("x06" + "x07") def getPlayerData(self): #FUR return '#'.join(map(str, #has cheese #unknown #forum ID [self.username, self.playerCode, int(self.isDead), self.score, 0, self.titleNumber, 0, self.look, self.fur, 1] )) def enterRoom(self, roomName): enter = True if roomName.startswith("[Private]"): privates = ['Kingboo', 'Sooki', 'Oly', 'Alex', 'Solarra', 'Jawster', 'Wimp'] if self.username in privates: self.sendData("x1A" + "x04", ["Bem-vindo %s! This room is for the private people only "%(self.username)]) else: self.sendData("x1A" + "x04", ["You are not allowed in this room ^_^"]) self.room.removeClient(self) self.enterRoom("1") enter = False if roomName.startswith("x03"+"[Editeur] "): editeurnamecheck = roomName.replace("x03"+"[Editeur] ", "") if editeurnamecheck == self.username: pass if editeurnamecheck != self.username: self.room.informAll(TransformiceClientHandler.sendPlayerDisconnect, [self.playerCode]) self.room.removeClient(self) hmessage = "["+self.address[0]+" - "+self.username+"] Attempted to go to "+editeurnamecheck+"'s editor room." self.sendAdminMessageChannel("Hack Detect", hmessage) self.close() if enter: if self.room: self.room.removeClient(self) self.resetPlay() self.score = 0 self.sendEnterRoom(roomName) #self.room = self.server.addClientToRoom(self, roomName)#self.room.removeClient(self) #print 'Added %s to room'%(str(self)) def resetPlay(self): self.isShaman = False self.isDead = False self.isSyncroniser = False def startPlay(self): if self.room.getPlayerCount() >= 2: self.roundCount=self.roundCount+1 self.resetPlay() self.sendGiftAmount(self.giftCount) if self.room.isBootcamp: mapcode=1337 mapcode=str(mapcode) code = mapcode dbcur.execute('select name from mapeditor where code = ?', [code]) rrf = dbcur.fetchone() mapname=rrf[0] del rrf dbcur.execute('select mapxml from mapeditor where code = ?', [code]) rrf = dbcur.fetchone() mapxml=rrf[0] del rrf dbcur.execute('select yesvotes from mapeditor where code = ?', [code]) rrf = dbcur.fetchone() yesvotes=rrf[0] del rrf dbcur.execute('select novotes from mapeditor where code = ?', [code]) rrf = dbcur.fetchone() novotes=rrf[0] del rrf dbcur.execute('select perma from mapeditor where code = ?', [code]) rrf = dbcur.fetchone() perma=rrf[0] del rrf dbcur.execute('select deleted from mapeditor where code = ?', [code]) rrf = dbcur.fetchone() mapnoexist=rrf[0] self.sendNewPartyCustomMap(mapxml, mapname, perma) elif self.room.name == "801": mapcode="802" mapxml='

' mapname="802" perma=0 self.sendNewPartyCustomMap(mapxml, mapname, perma) else: if self.room.isCustom: try: mapcode=self.room.customMap mapcode=str(mapcode) mapname=self.server.getMapName(mapcode) mapxml=self.server.getMapXML(mapcode) yesvotes=self.server.getMapYesVotes(mapcode) novotes=self.server.getMapNoVotes(mapcode) perma=self.server.getMapPerma(mapcode) mapnoexist=self.server.getMapDel(mapcode) self.sendNewPartyCustomMap(mapxml, mapname, perma) except: self.sendServeurMessage("No such map [%s]" % (mapcode)) elif self.room.isTesting: mapxml=self.room.editeurMap self.sendNewPartyCustomMap(mapxml, "-", 0) else: self.sendNewParty() if self.room.currentWorld==888: self.sendTime(60) if self.room.isBootcamp: self.sendTime(360) else: self.sendTime(120) if self.room.isSandbox: self.sendTime(0) self.sendPlayerList() shamanCode = self.room.getShamanCode() double = False if self.room.name=="801": self.sendShamanCode(0) elif self.room.everybodyIsShaman: self.sendShamanCode(self.playerCode) elif self.room.nobodyIsShaman: self.sendShamanCode(0) shamanCode = 0 elif self.room.currentWorld in [108, 109]: self.catchTheCheeseNoShaman(shamanCode) elif self.room.currentWorld in [110, 111, 112, 113, 114]: self.catchTheCheeseShaman(shamanCode) elif self.room.currentWorld in [44, 45, 46, 47, 48, 49, 50, 51, 52, 53]: shamone = self.room.getDoubleShamanCode(1) shamtwo = self.room.getDoubleShamanCode(2) double = True print 'Sham1: %s Sham2: %s'%(str(shamone), str(shamtwo)) self.sendDoubleShamanCode(shamone, shamtwo) else: self.sendShamanCode(shamanCode) if double: if shamone == self.playerCode: self.isShaman = True elif shamtwo == self.playerCode: self.isShaman = True else: if shamanCode == self.playerCode: self.isShaman = True syncroniserCode = self.room.getSyncroniserCode() self.sendSynchroniser(syncroniserCode) if syncroniserCode == self.playerCode: self.isSyncroniser = True if self.username == "Timekeeper": self.isDead = True self.room.informAll(TransformiceClientHandler.sendPlayerDied, [self.playerCode, self.score]) if self.room.currentWorld==888: self.sendData("x15" + "x15", ["0", "Papai Noel", "21,0,3,4,3", "600", "335", "0", "0"]) self.sendData("x15" + "x15", ["1", "Brunok", "21,0,3,4,3", "500", "300", "1", "0"]) if self.room.name=="801": self.sendData("x15" + "x15", ["-1", "Brunok", "6,1,0,7,2", "700", "335", "0", "1"]) self.sendData("x15" + "x15", ["-2", "Sonic", "13,0,0,3,0", "100", "200", "1", "0"]) self.sendData("x15" + "x15", ["-3", "Seven", "47,0,2,0,0", "200", "200", "0", "0"]) self.sendData("x15" + "x15", ["-4", "Xbrasilx", "47,6,0,6,0", "600", "200", "1", "0"]) self.sendData("x15" + "x15", ["-5", "Livia", "35,0,1,0,0", "700", "200", "0", "0"]) #(801) [c] Kingboo: 'snpc jawster 1,5,0,3,0 400 350' #if rotation == "left": #rotation = "0" #elif rotation == "right": #rotation = "1" try: self.notCustom.stop() except: if self.room.isTesting: pass else: self.notCustom = threading.Timer(5, self.endCustom) self.notCustom.start() def endCustom(self): self.room.isCustom = False def login(self, username, passwordHash, startRoom): if username == "": username = "Souris" if username == "S": self.sendData("x1A" + "x12",["0", "Ah, test is pro ^^s"]) if passwordHash == "": if len(username)>=9: priv = -1 self.close() else: username = "*"+username priv = 0 username = self.server.checkAlreadyExistingGuest(username) else: username=username.lower() username=username.capitalize() priv = self.server.authenticate(username, passwordHash) if priv != 0: username=username.lower() username=username.capitalize() dbcur.execute('select * from userpermaban where name = ?', [username]) rrf = dbcur.fetchone() print rrf if rrf is None: pass else: print '-1' priv = -1 print "["+self.address[0]+" - "+username+"] Permabanned user tried to logon." self.sendPermaBan() #self.room.informAll(TransformiceClientHandler.sendPlayerDisconnect, [self.playerCode]) #self.room.removeClient(self) self.close() if priv == -1: #return False #self.close() self.sendData("x1A" + "x03", ["x00"+"6"]) self.wrongPasswordAttempts+=1 if self.wrongPasswordAttempts>=4: self.sendData("x1A" + "x12",["0", "Too many incorrect password attempts"]) logging.info("Kick - Too many wrong passwords - %s" % self.address[0]) self.close() else: alreadyconnect = self.server.checkAlreadyConnectedAccount(username) if alreadyconnect == True: self.sendData("x1A" + "x03", ["x01"]) else: self.username = username self.playerCode = self.server.generatePlayerCode() self.privilegeLevel = priv self.titleNumber = self.server.getCurrentTitle(username) self.roundCount = self.server.getRoundsCount(username) self.tribe = self.server.getTribeName(username) self.tribeName = self.server.getTribeName(username) self.tribeGreeting = self.server.getTribeGreeting(self.tribeName) self.tribeSettings = self.server.getTribeSettings(self.tribeName) self.tribeRank = self.server.getTribeRank(username) isDrawer = self.server.getDrawer(username) if str(isDrawer) == "1": self.isDrawer = True else: self.isDrawer = False if self.tribeName == "": pass else: self.sendData("x10" + "x12", ["2", self.tribeName, "0", self.tribeGreeting, self.tribeSettings, self.tribeRank]) self.micesaves = self.server.getSavesCount(username) self.shamancheese = self.server.getShamanCheeseCount(username) self.firstcount = self.server.getFirstCount(username) self.cheesecount = self.server.getCheeseCount(username) self.shopcheese = self.server.getShopCheese(username) self.titleList = self.server.getTitleList(username) self.shopitems = self.server.getUserShop(username) self.look = self.server.getUserLook(username) self.fur = self.server.getFurColor(username) self.titleList = self.titleList.strip('[]') self.titleList = self.titleList.replace(""","") self.titleList = self.titleList.replace(","," ") self.titleList = str(self.titleList) self.titleList = self.titleList.split(" ") print self.username print self.titleList self.sendTitleList() self.giftCount = 0 #self.sendTribeGreeting() #• [Version]
Game: 0.129
Server: 1.012 self.sendPlayerLoginData() if passwordHash == "": logging.info("Authenticate %s - %s - Guest" % (self.address, username)) else: logging.info("Authenticate %s - %s" % (self.address, username)) print '%s has logged in!' % (self.username) if startRoom!="": self.enterRoom(startRoom) dbcur.execute('UPDATE users set lastroom = ? WHERE name = ?', [startRoom, self.username]) else: self.enterRoom(self.server.recommendRoom()) dbcur.execute('UPDATE users set lastroom = ? WHERE name = ?', [self.server.recommendRoom(), self.username]) if self.privilegeLevel>=3 and not self.isDrawer:#[M][Serveur] Felipinhooo vient de se déconnecter. self.sendAdminMessageChannel("Serveur", "%s conectou-se." % (self.username)) if self.privilegeLevel>=5 and not self.isDrawer:#has just logged in! self.sendModMessageChannel("Serveur", "%s conectou-se." % (self.username)) if self.privilegeLevel==10 and self.isDrawer: self.sendModMessageChannel("Drawer", "%s conectou-se." % (self.username)) if self.privilegeLevel < 3: self.sendServeurMessage("%s(User) conectou-se." % (self.username)) self.sendFriendLog(self.username) if self.tribeName == "": pass else: self.sendTribeLogin(self.tribeName, self.username) return True class TransformiceAdminTools(object): def __init__(self, server): self.server = server def sendModMessage(self, message): for room in self.server.rooms.itervalues(): room.informAll(TransformiceClientHandler.sendModMessage, [ADMIN_NAME, message]) def playMusicInRoom(self, roomName, path): roomName = str(roomName) if self.server.rooms.has_key(roomName): self.server.rooms[roomName].playMusic(path) #from http://www.acooke.org/cute/BasicHTTPA0.html class VerifyingXMLRPCServer(SimpleXMLRPCServer): def __init__(self, *args, **kargs): # we use an inner class so that we can call out to the # authenticate method class VerifyingRequestHandler(SimpleXMLRPCRequestHandler): # this is the method we must override def parse_request(myself): # first, call the original implementation which returns # True if all OK so far if SimpleXMLRPCRequestHandler.parse_request(myself): # next we authenticate if self.authenticate(myself.headers): return True else: # if authentication fails, tell the client myself.send_error(401, 'Authentication failed') return False # and intialise the superclass with the above SimpleXMLRPCServer.__init__(self, requestHandler=VerifyingRequestHandler, *args, **kargs) def authenticate(self, headers): basic, _, encoded = headers.get('Authorization').partition(' ') assert basic == 'Basic', 'Only basic authentication supported' username, _, password = base64.b64decode(encoded).partition(':') return username.lower() in ADMIN_NAMES and hashlib.sha256(password).hexdigest() == ADMIN_HASH if __name__ == "__main__": TEST = False server = TransformiceServer() adminTools = TransformiceAdminTools(server) rpcServer = VerifyingXMLRPCServer(('', 1110), allow_none=True) rpcServer.register_introspection_functions() rpcServer.register_instance(adminTools, True) thread.start_new_thread(rpcServer.serve_forever, ()) asyncore.loop()

 
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